{"id":821,"date":"2014-06-23T19:26:05","date_gmt":"2014-06-24T00:26:05","guid":{"rendered":"http:\/\/slangdesign.com\/rppr\/?p=821"},"modified":"2014-06-23T19:26:05","modified_gmt":"2014-06-24T00:26:05","slug":"game-designer-workshop-episode-5-con-work","status":"publish","type":"post","link":"https:\/\/slangdesign.com\/rppr\/2014\/06\/game-designer-workshop\/game-designer-workshop-episode-5-con-work\/","title":{"rendered":"Game Designer Workshop Episode 5: Con Work"},"content":{"rendered":"<p><a href=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"822\" data-permalink=\"https:\/\/slangdesign.com\/rppr\/2014\/06\/game-designer-workshop\/game-designer-workshop-episode-5-con-work\/attachment\/fear-the-con-7\/\" data-orig-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7.jpg\" data-orig-size=\"451,449\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"fear-the-con-7\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7.jpg\" class=\"alignleft wp-image-822 size-medium\" title=\"Next year: Hosted in the Carcosa parking lot! :D\" src=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7-300x298.jpg\" alt=\"fear-the-con-7\" width=\"300\" height=\"298\" srcset=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7-300x298.jpg 300w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7-150x150.jpg 150w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7.jpg 451w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Caleb and I recently attended <a href=\"http:\/\/www.conplanner.com\">Fear the Con<\/a> 7,(Thanks <a href=\"http:\/\/www.feartheboot.com\/\">Fear the Boot<\/a>!) running events, and promoting our work. It was a great con and we both had a blast there, but gaming conventions can be tricky for new game designers. For this episode, Caleb and I talk about our experiences at gaming cons and an aspiring professional should approach con work. Plus, we have an anecdote or two about the games we played and ran at FTC!<\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"Game Designer Workshop Episode 5: Con Work\" \/><meta itemprop=\"uploadDate\" content=\"2014-06-23T19:26:05-05:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT1H24M22S\" \/><meta itemprop=\"description\" content=\"Caleb and I recently attended Fear the Con 7,(Thanks Fear the Boot!) running events, and promoting our work. It was a great con and we both had a blast there, but gaming conventions can be tricky for new game designers. For this episode, Caleb and I ...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW_Episode05.mp3\" \/><meta itemprop=\"contentSize\" content=\"58.0\" \/><div class=\"powerpress_player\" id=\"powerpress_player_5454\"><audio class=\"wp-audio-shortcode\" id=\"audio-821-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW_Episode05.mp3?_=1\" \/><a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW_Episode05.mp3\">http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW_Episode05.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW_Episode05.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/slangdesign.com\/rppr\/?powerpress_pinw=821-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW_Episode05.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"RPPR_GDW_Episode05.mp3\">Download<\/a> (Duration: 1:24:22 &#8212; 58.0MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/slangdesign.com\/rppr\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>Caleb and I recently attended Fear the Con 7,(Thanks Fear the Boot!) running events, and promoting our work. It was a great con and we both had a blast there, but gaming conventions can be tricky for new game designers. For this episode, Caleb and I talk about our experiences<span class=\"more-link\"><a href=\"https:\/\/slangdesign.com\/rppr\/2014\/06\/game-designer-workshop\/game-designer-workshop-episode-5-con-work\/\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":822,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[356],"tags":[266,277,239,392,393,357,304],"class_list":["entry","author-rpayton","post-821","post","type-post","status-publish","format-standard","has-post-thumbnail","category-game-designer-workshop","tag-anecdote","tag-caleb","tag-fear-the-con","tag-networking","tag-professionalism","tag-red-markets","tag-ross"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/fear-the-con-7.jpg","jetpack_shortlink":"https:\/\/wp.me\/pb4gA-df","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/comments?post=821"}],"version-history":[{"count":0,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/821\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media\/822"}],"wp:attachment":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media?parent=821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/categories?post=821"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/tags?post=821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}