{"id":989,"date":"2015-08-03T20:50:10","date_gmt":"2015-08-04T01:50:10","guid":{"rendered":"http:\/\/slangdesign.com\/rppr\/?p=989"},"modified":"2015-08-03T20:50:10","modified_gmt":"2015-08-04T01:50:10","slug":"game-designer-workshop-live-at-gen-con-2015","status":"publish","type":"post","link":"https:\/\/slangdesign.com\/rppr\/2015\/08\/game-designer-workshop\/game-designer-workshop-live-at-gen-con-2015\/","title":{"rendered":"Game Designer Workshop: Live at Gen Con 2015"},"content":{"rendered":"<p><a href=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"990\" data-permalink=\"https:\/\/slangdesign.com\/rppr\/2015\/08\/game-designer-workshop\/game-designer-workshop-live-at-gen-con-2015\/attachment\/ruin-preview\/\" data-orig-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview.jpg\" data-orig-size=\"373,500\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"ruin-preview\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview.jpg\" class=\"alignleft wp-image-990 size-medium\" title=\"A mystery guest from Ruin: Labyrinth. \" src=\"http:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview-224x300.jpg\" alt=\"ruin-preview\" width=\"224\" height=\"300\" srcset=\"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview-224x300.jpg 224w, https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview.jpg 373w\" sizes=\"auto, (max-width: 224px) 100vw, 224px\" \/><\/a>The RPPR crew is back from Gen Con and we have a lot of podcasts for you! Caleb and I gave six panels and we recorded them all. The first is a new Game Designer Workshop episode, where I talk about my progress in Ruin and Caleb discusses his new beta for Red Markets. RPPR: making mistakes in game design in real time, for your entertainment!<\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"Game Designer Workshop: Live at Gen Con 2015\" \/><meta itemprop=\"uploadDate\" content=\"2015-08-03T20:50:10-05:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT57M27S\" \/><meta itemprop=\"description\" content=\"The RPPR crew is back from Gen Con and we have a lot of podcasts for you! Caleb and I gave six panels and we recorded them all. The first is a new Game Designer Workshop episode, where I talk about my progress in Ruin and Caleb discusses his new beta...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW-Live-Gencon2015.mp3\" \/><meta itemprop=\"contentSize\" content=\"26.5\" \/><div class=\"powerpress_player\" id=\"powerpress_player_2296\"><audio class=\"wp-audio-shortcode\" id=\"audio-989-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW-Live-Gencon2015.mp3?_=1\" \/><a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW-Live-Gencon2015.mp3\">http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW-Live-Gencon2015.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW-Live-Gencon2015.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/slangdesign.com\/rppr\/?powerpress_pinw=989-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/rppr\/slangdesign.com\/rppr\/podcasts\/RPPR_GDW-Live-Gencon2015.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"RPPR_GDW-Live-Gencon2015.mp3\">Download<\/a> (Duration: 57:27 &#8212; 26.5MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/slangdesign.com\/rppr\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>The RPPR crew is back from Gen Con and we have a lot of podcasts for you! Caleb and I gave six panels and we recorded them all. The first is a new Game Designer Workshop episode, where I talk about my progress in Ruin and Caleb discusses his new<span class=\"more-link\"><a href=\"https:\/\/slangdesign.com\/rppr\/2015\/08\/game-designer-workshop\/game-designer-workshop-live-at-gen-con-2015\/\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":990,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[356],"tags":[61,145,357,408],"class_list":["entry","author-rpayton","post-989","post","type-post","status-publish","format-standard","has-post-thumbnail","category-game-designer-workshop","tag-game-design","tag-gencon","tag-red-markets","tag-ruin"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/slangdesign.com\/rppr\/wp-content\/uploads\/ruin-preview.jpg","jetpack_shortlink":"https:\/\/wp.me\/pb4gA-fX","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/989","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/comments?post=989"}],"version-history":[{"count":0,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/posts\/989\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media\/990"}],"wp:attachment":[{"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/media?parent=989"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/categories?post=989"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slangdesign.com\/rppr\/wp-json\/wp\/v2\/tags?post=989"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}