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clockworkjoe
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« on: September 22, 2009, 08:25:37 PM » |
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http://jachilli.squarespace.com/blog/2009/9/22/life-at-first-level.htmlLEVEL ONE ALL CHARACTERS START WITH 1 HIT POINT PLUS CON BONUS ROLL STR DEX CON INT WIS CHA IN THAT ORDER - 3D6 FOR EACH - NO REROLLS OR OTHER BULLSHIT USE 3RD ED. STAT MODIFIERS FOR BONUSES CLASSES ARE FIGHTING MAN, WIZARD, ELF, DWARF, THIEF AND CLERIC POST CHARACTERS THEN ACTIONS IF YOU DIE MAKE A NEW CHARACTER AND POST AGAIN YOU START WITH NO EQUIPMENT EXCEPT A DAGGER AND A SLING OR AN AXE OR A SWORD OR A MACE ~~~ The Game Begins You are in a 10 by 10 dungeon room. The stone walls smell of mould and death. An orc stares at you. It holds a spear and behind it is a pie. There is a door past the pie to the north or you can flee into the tunnel to the south.
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clockworkjoe
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« Reply #1 on: September 22, 2009, 08:27:38 PM » |
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GO GO GO
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Maze
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« Reply #2 on: September 22, 2009, 08:39:14 PM » |
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STR:  Rolling 3d6: (2+1+3): Total = 6 DEX:  Rolling 3d6: (3+5+6): Total = 14 CON:  Rolling 3d6: (1+5+1): Total = 7 INT:  Rolling 3d6: (3+3+4): Total = 10 WIS:  Rolling 3d6: (4+4+3): Total = 11 CHA:  Rolling 3d6: (6+3+4): Total = 13
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Maze
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« Reply #3 on: September 22, 2009, 08:45:22 PM » |
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Name: Pakos Class: Thief
STR: 6 (-2) DEX:14 (+2) CON:7 (-2) INT:10 (+0) WIS:11 (+0) CHA:13 (+1)
Pakos will attempt to argue with the GM that he was sneaking all along.
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Tadanori Oyama
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« Reply #4 on: September 22, 2009, 08:52:10 PM » |
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Strength  Rolling 3d6: (1+4+6): Total = 11 Dexterity  Rolling 3d6: (4+5+1): Total = 10 Constituion  Rolling 3d6: (2+1+3): Total = 6 Intellegence  Rolling 3d6: (2+5+6): Total = 13 Wisdom  Rolling 3d6: (5+4+5): Total = 14 Charisma  Rolling 3d6: (4+3+4): Total = 11
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Join the Movement at Gamer Dead Zone.Okay so maybe in my slightly insane quest to create a no armed version of a sport I knew nothing about one of two things might have slipped past me. But hey, it's a big castle. Was a big castle. I'm not on trial!
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clockworkjoe
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« Reply #5 on: September 22, 2009, 08:55:08 PM » |
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The orc attempts to notice Pakos!  Rolling 1d20: (1): Total = 1
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clockworkjoe
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« Reply #6 on: September 22, 2009, 08:55:28 PM » |
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FUCK
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clockworkjoe
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« Reply #7 on: September 22, 2009, 08:55:57 PM » |
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The orc fails to notice Pakos! WHAT DOES THE THIEF DO NOW?  ?
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Tadanori Oyama
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« Reply #8 on: September 22, 2009, 08:57:00 PM » |
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Name: Shakespeare Class: Cleric
Str- 11 (+0) Dex- 10 (+0) Con- 6 (-2) Int- 13 (+1) Wis- 14 (+2) Cha- 11 (+0)
Shakespeare casts Light a rock so that he can see the orc with the spear and then flees to the south without rolling to try and notice the orc.
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Join the Movement at Gamer Dead Zone.Okay so maybe in my slightly insane quest to create a no armed version of a sport I knew nothing about one of two things might have slipped past me. But hey, it's a big castle. Was a big castle. I'm not on trial!
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clockworkjoe
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« Reply #9 on: September 22, 2009, 09:06:23 PM » |
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The orc is dazed by the light for a moment and then sees the hated human! When Shakespeare runs away, the orc yells and considers throwing his spear but decides that would be too much work.
Shakespeare soon finds himself in the village! A terrible village filled with terrible peasants. A shameful place. There is an inn, a blacksmith and a portal to hell visible here, along with the forest in the distance and a river next to it.
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Tadanori Oyama
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« Reply #10 on: September 22, 2009, 09:21:34 PM » |
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Shakespeare goes to the river and throws his light rock into it to appease any wrathful river gods before continuing.
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Join the Movement at Gamer Dead Zone.Okay so maybe in my slightly insane quest to create a no armed version of a sport I knew nothing about one of two things might have slipped past me. But hey, it's a big castle. Was a big castle. I'm not on trial!
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clockworkjoe
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« Reply #11 on: September 22, 2009, 09:41:23 PM » |
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RANDOM ENCOUNTER TIME  Rolling 1d100: (71): Total = 71  Rolling 1d20: (13): Total = 13
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Tadanori Oyama
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« Reply #12 on: September 22, 2009, 09:45:22 PM » |
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 Rolling 2d47: (2+26): Total = 28
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Join the Movement at Gamer Dead Zone.Okay so maybe in my slightly insane quest to create a no armed version of a sport I knew nothing about one of two things might have slipped past me. But hey, it's a big castle. Was a big castle. I'm not on trial!
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clockworkjoe
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« Reply #13 on: September 22, 2009, 09:47:50 PM » |
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You encounter  Rolling 1d4: (2): Total = 2 giant snakes with human heads. They or it pops out of the water, looking at you. One near you asks "I am curious as to why you would throw a glowing rock in this river. Please explain yourself." protrip: water nagas gotta have lots of treasure
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Tadanori Oyama
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« Reply #14 on: September 22, 2009, 09:51:56 PM » |
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Shakespeare attempts to recall of talking snakes grant wishes. Rolling 1d20+1: (5)+1: Total = 6
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Join the Movement at Gamer Dead Zone.Okay so maybe in my slightly insane quest to create a no armed version of a sport I knew nothing about one of two things might have slipped past me. But hey, it's a big castle. Was a big castle. I'm not on trial!
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