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dice roller test
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Topic: dice roller test (Read 59230 times)
clockworkjoe
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Posts: 6517
dice roller test
«
on:
March 16, 2009, 03:33:34 PM »
Dice roller now works. The command is : dice xdy : without the spaces between the colons. so dice 1d20 would roll a single d20 for example.
Rolling 1d20:
(17): Total = 17
«
Last Edit: March 16, 2009, 03:38:45 PM by clockworkjoe
»
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clockworkjoe
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Posts: 6517
Re: dice roller test
«
Reply #1 on:
March 16, 2009, 03:36:50 PM »
Rolling 2d6:
(3+4): Total = 7
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clockworkjoe
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Posts: 6517
Re: dice roller test
«
Reply #2 on:
March 16, 2009, 03:37:10 PM »
Rolling 2d8:
(3+2): Total = 5
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JonHook
I am worth 100 points in GURPS...ladies
Posts: 245
Re: dice roller test
«
Reply #3 on:
March 16, 2009, 04:50:51 PM »
Rolling 2d20:
(17+4): Total = 21
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"Isolation on a ship like this can breed heresy in the dark unwashed corners. I won't find evidence of heresy here, will I?" - Festor Sorebol (an Imperial Psyker in Tadanori's Dark Heresy game: House of Dust & Ash)
JonHook
I am worth 100 points in GURPS...ladies
Posts: 245
Re: dice roller test
«
Reply #4 on:
March 16, 2009, 04:51:22 PM »
Hmm... that was interesting.
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"Isolation on a ship like this can breed heresy in the dark unwashed corners. I won't find evidence of heresy here, will I?" - Festor Sorebol (an Imperial Psyker in Tadanori's Dark Heresy game: House of Dust & Ash)
Phelanar
Zombie Apocalypse Survivor
Posts: 84
Stop nuzzling the instrument of my vengeance
Re: dice roller test
«
Reply #5 on:
March 16, 2009, 05:39:37 PM »
Ooh, I wanna play. And see if you can just add modifiers directly.
Rolling 1d20+8:
(4)+8: Total = 12
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JonHook
I am worth 100 points in GURPS...ladies
Posts: 245
Re: dice roller test
«
Reply #6 on:
March 16, 2009, 07:17:37 PM »
Rolling 1d20:
(15): Total = 15
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"Isolation on a ship like this can breed heresy in the dark unwashed corners. I won't find evidence of heresy here, will I?" - Festor Sorebol (an Imperial Psyker in Tadanori's Dark Heresy game: House of Dust & Ash)
JonHook
I am worth 100 points in GURPS...ladies
Posts: 245
Re: dice roller test
«
Reply #7 on:
March 16, 2009, 07:18:35 PM »
Rolling 1d20:
(1): Total = 1
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"Isolation on a ship like this can breed heresy in the dark unwashed corners. I won't find evidence of heresy here, will I?" - Festor Sorebol (an Imperial Psyker in Tadanori's Dark Heresy game: House of Dust & Ash)
JonHook
I am worth 100 points in GURPS...ladies
Posts: 245
Re: dice roller test
«
Reply #8 on:
March 16, 2009, 07:19:30 PM »
Rolling 1d20:
(
: Total = 8
Logged
"Isolation on a ship like this can breed heresy in the dark unwashed corners. I won't find evidence of heresy here, will I?" - Festor Sorebol (an Imperial Psyker in Tadanori's Dark Heresy game: House of Dust & Ash)
Tadanori Oyama
Extreme XP CEO
Posts: 3897
The Full Time GM
Re: dice roller test
«
Reply #9 on:
March 16, 2009, 08:43:47 PM »
Cool. I'm rollin' up.
<img src="
http://slangdesign.com/forums/Themes/default/images/dice.gif
" alt="" />Rolling 3d6: <div style="background-color: #919191;">(3+5+4): Total = 12 </div>
<img src="
http://slangdesign.com/forums/Themes/default/images/dice.gif
" alt="" />Rolling 3d6: <div style="background-color: #919191;">(5+2+3): Total = 10 </div>
<img src="
http://slangdesign.com/forums/Themes/default/images/dice.gif
" alt="" />Rolling 3d6: <div style="background-color: #919191;">(5+4+1): Total = 10 </div>
<img src="
http://slangdesign.com/forums/Themes/default/images/dice.gif
" alt="" />Rolling 3d6: <div style="background-color: #919191;">(2+2+2): Total = 6 </div>
<img src="
http://slangdesign.com/forums/Themes/default/images/dice.gif
" alt="" />Rolling 3d6: <div style="background-color: #919191;">(6+5+6): Total = 17 </div>
<img src="
http://slangdesign.com/forums/Themes/default/images/dice.gif
" alt="" />Rolling 3d6: <div style="background-color: #919191;">(6+1+2): Total = 9 </div>
Look like I'm playin' a Cleric.
It also looks like modifying a pos with dice rolls in it undoes the imagry of the code...
«
Last Edit: March 16, 2009, 08:45:31 PM by Tadanori Oyama
»
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clockworkjoe
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Posts: 6517
Re: dice roller test
«
Reply #10 on:
March 16, 2009, 08:50:16 PM »
what did you do to get that response?
I'll fix the 8 smiley thing tonight. I just need to add a space.
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Maze
Global Moderator
Oregon Trail 13 Superstar
Posts: 665
Azathoth Janitorial Services
Re: dice roller test
«
Reply #11 on:
March 16, 2009, 09:14:11 PM »
Obamastrike!!!
Rolling 1d20:
(6): Total = 6
If hits it does:
Rolling 3d10:
(4+7+2): Total = 13
motherfuckin' damage!
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Dawnsteel
I dream in graph paper lines
Posts: 394
Dispensing indiscriminate justice
Re: dice roller test
«
Reply #12 on:
March 17, 2009, 09:11:05 AM »
I'm sure Obama has at least a +9 attack modifier. He should have no problem clobbering that ghoul.
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I didn't come here to win. I came to make friends.
scndthe2nd
Slayer of the Dread Gazebo
Posts: 7
Re: dice roller test
«
Reply #13 on:
March 19, 2009, 11:12:56 PM »
Rolling 1d20:
(
: Total = 8
Rolling 1d10+5:
(7)+5: Total = 12
«
Last Edit: March 19, 2009, 11:15:27 PM by scndthe2nd
»
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Maze
Global Moderator
Oregon Trail 13 Superstar
Posts: 665
Azathoth Janitorial Services
Re: dice roller test
«
Reply #14 on:
March 19, 2009, 11:26:09 PM »
The only thing you can hit with a score so low is a paraplegic kobold. On the other hand, you dished out enough damage that his grand-grand-sons will feel the pain (and come out with grossly deformed head.) Good job.
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dice roller test