Hello, everyone, long time listener, first time forumer.
I have a small problem/block. I'm thinking about making a small mini-campaign for newbies to the system (because all my friends are newbies to the system, haha), to get them both introduced to the system and allow them to feel their way into the backstory without requiring them to read hundreds of pages of story. So I thought about placing the setting on Earth at the moment the Fall starts, and the basic concept will be that the players (in their pre-Fall careers) will have to deal with the fallout of such niceties as terror attacks, shadowy missions for secret organizations, etc., with the payoff being that the terror attack that starts it all and several of the subsequent missions are the planning of the TITANs to use humanity against themselves while they build up their forces, with the players finally getting the big picture as they're headed off of Earth.
My big questions are, should i break up the episodes to teach various parts of the system? Like have the intro get them used to how skills work, and then introduce the sousveillance/Mesh, then combat options, etc.? And should I start them with characters with fewer options at creation representing the fact that they're not the people they're going to be in 10 AF?
Thanks for any advice in advance.