Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 481169 times)

ugnis13

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #300 on: September 29, 2009, 01:14:30 AM »
Ahren

Entirely entranced, Ahren wills with all his might to cure the child, banishing the thoughts of his moderately attractive cousin as per the directions of his teacher.

wtf am i doing check
Rolling 1d20:
(12): Total = 12

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #301 on: September 29, 2009, 01:33:54 AM »
*OOC to be honest you had a great place in my plan if I didn't have such a great bluff check last roll. im gonna wait tell ross or someone else post.*

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #302 on: September 29, 2009, 07:52:38 AM »
*OOC to be honest you had a great place in my plan if I didn't have such a great bluff check last roll. im gonna wait tell ross or someone else post.*

Having gamed with Ross for several years, I know that he will some times go with the one good roll will negate a bunch of crappy rolls. Mathematically even if you added up the bluff rolls made between you and Kiki before that last one, I think mine are still higher. But we'll see how Ross rules it. The random number generator was kicking out a lot of 20s last night.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Maze

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #303 on: September 29, 2009, 10:30:06 AM »
Pakos
Pakos takes quick glance at the jars.

Notice or sum' shit.
Rolling 1d20:
(20): Total = 20

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #304 on: September 29, 2009, 10:35:57 AM »
Sweet Zombie Jesus another 20. Why can't we get these on attack rolls.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #305 on: September 29, 2009, 02:38:31 PM »
Pakos figures out that the pottery jar lids are trapped. Opening them will release a poisonous gas.

Maze

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #306 on: September 29, 2009, 03:01:37 PM »
Pakos
Pakos tries to proceed to the north door so as not to attract the attention of any more frogs.

Stealth
Rolling 1d20:
(9): Total = 9

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #307 on: September 29, 2009, 03:16:17 PM »
giant frogs try to detect the thief

Rolling 1d20:
(9): Total = 9

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #308 on: September 29, 2009, 05:38:33 PM »
Atilla Redcap

Atilla sighs, "Alas my crowed, The sun grows bright and fills me with power, but I must rest my mind. These great Powers I have been provided with dont come with out a toll on my mind. Please join me in the inn if you wish, me and my party must prepare for the next great miracle! Meet us in the inn Around noon." Atilla Bows to his crowed and gently grabs Ahren and Elsie by the arm and starts to walk away.

Once Atilla and his party get out of site of the crowed they dart off into the shadows of an ally.

Sneak
Rolling 1d20:
(14): Total = 14

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #309 on: September 29, 2009, 05:55:09 PM »
The faith healing produces indifferent results. The orphan wobbles a bit but seems cheered up. He seems happy for the attention and thanks the skaven.

Before Redcap can sneak off, a man in the back of the crowd claps slowly. Everyone turns to the man.



The man speaks " A town with adventurers a lot like a mule with a spinning wheel...nobody knows how he got it and danged if he knows how to use it! The name's Lyle. Lyle Lanley. I've got an idea...but nah. It's more of a OTHER VILLAGE idea."

Garth the merchant speaks up "Hey, we'll be the judge of that!"

Lyle produces a deck of cards. The back of the cards read "DECK OF MANY THINGS. USE WITH CAUTION."

Lyle Lanley: Well, sir, there's nothing on earth
Like a genuine,
Bona fide,
mystified,
20-card
Many-deck!
What'd I say?

A village : Many-deck!

Lyle Lanley: What's it called?

Patty+Selma: many-deck!

Lyle Lanley: That's right! many-deck!

[crowd chants `many-deck' softly and rhythmically]

Miss Hoover: I hear those things are the worst...

Lyle Lanley: I swear to you that it's not cursed.

Apu: won't it cause our bitter end?

Lyle Lanley: Not on your life, my Hindu friend.

Barney: What about us brain-dead slobs?

Lyle Lanley: You'll be given cushy jobs.

Abe: Were you sent here by the devil?

Lyle Lanley: No, good sir, I'm on the level.

Wiggum: The ring came off my pudding can.

Lyle Lanley: Take my pen knife, my good man.
I swear it's Springfield's only choice...
Throw up your hands and raise your voice!

All: many-deck!

Lyle Lanley: What's it called?

All: many-deck!

Lyle Lanley: Once again...

All: many-deck!

Marge: But Main Street's still all cracked and broken...

Bart: Sorry, Mom, the mob has spoken!

All: many-deck!
many-deck!
many-deck!
[big finish]
many-deck!

Homer: many... D'oh!

Lyle asks "who wants to draw a card or five?"


Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #310 on: September 29, 2009, 06:09:39 PM »
Hairy Fapper

"Oh me! ME! I'll take five please." Hairy Fapper forgets all about the faith healers when he sees the magical item the stranger is carrying. Nothing could go wrong here.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #311 on: September 29, 2009, 08:26:49 PM »
Atilla Redcap

Atilla is intrigued by the man, he knows the mission must go on, but wants to see what will happen to the man who tryed to start a riot on him. Atilla turns to Elsie. "Lets stick around and see if this man who tryed to start a riot gets what he had comming to him." Atilla then turns to Ahren, "And you young elf, im Atilla Redcap this is Elsie, your welcome to do as you want, but know that if you come with us, we walk a thin line with the law, and we will be doing some dangerous acts." Atilla turns back to the crowd.

ugnis13

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #312 on: September 29, 2009, 08:44:06 PM »
"wait, you're not a healer?!"

Ahren then wonders if he should join them in a life of crime. He then decides that his god, Codowalshagoth would approve, and he accepts, if tentatively.

kiki

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #313 on: September 29, 2009, 09:07:44 PM »
Elsie

Turns to Ahren
"Oh please won't you come with us? We have a great mission and the more people we have to help the better?"


Elsie whisper's to Redcap

"Is our leader going to want himt o change too? I know the god of the Skaven, Nicodemus, says to be warry of human and elf kind alike. "

To the strange peddeler.

" In a show of good faith Sir, I will take one card."

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #314 on: September 29, 2009, 09:46:32 PM »
Hairy Fapper draws 5 cards

Euryale: The medusalike visage of this card brings a curse that only the fates card or a deity can remove. The -1 penalty on all saving throws is otherwise permanent.

Knight: Gain the service of a 4th-level fighter. The fighter appears out of nowhere and serves loyally until death. He or she is of the same race (or kind) and gender as the character.

Flames: Enmity between you and an outsider. Hot anger, jealousy, and envy are but a few of the possible motivational forces for the enmity. The enmity of the outsider can't be ended until one of the parties has been slain. Determine the outsider randomly, and assume that it attacks the character (or plagues her life in some way) within Rolling 1d20:
(1): Total = 1
days.

Gem: Gain your choice of twenty-five pieces of jewelry or fifty gems. (total value is 50,000 gp regardless)

The Fates: Avoid any situation you choose . . . once. This card enables the character to avoid even an instantaneous occurrence if so desired, for the fabric of reality is unraveled and respun. Note that it does not enable something to happen. It can only stop something from happening or reverse a past occurrence. The reversal is only for the character who drew the card; other party members may have to endure the situation.