Author Topic: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES  (Read 64844 times)

Boyos

  • President of the Apparatus of Kwalish fan club
  • *****
  • Posts: 1618
    • View Profile
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #45 on: January 08, 2010, 12:06:16 AM »
im pretty sure if i got a dedicated gaming/man cave, i wouldent bitch either about the rest of the house. haha. gratz.

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #46 on: January 08, 2010, 01:37:09 AM »
Last minute thing came up. Updates from my desk at the office tommorrow. If I miss you or forget a detail, let me know.

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #47 on: January 08, 2010, 02:15:58 PM »
RAPHAEL HYTHLODAY

Raphael marks his tree hollow and then goes in search of a volcanic island, islands don't just magically appear after all in the ocean, that is nearby. He'll be making good use of his Explore Unexplored Places skill.

Exploring Unexplored Places
Rolling 4d6:
(1+1+1+5): Total = 8

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #48 on: January 08, 2010, 02:40:48 PM »
RAPHAEL HYTHLODAY


A careful examination of the shoreline reveals the presence of shells from Roasted Nuts, typically found on nut trees on Volcanic Island.

Farthermore, the shells show evidence of partial exploration! Someone is stepping on Raphael exploration turf. All this is compounded by the unfortunate fact that Raphael is unable to determine where the shells came from.

Boyos

  • President of the Apparatus of Kwalish fan club
  • *****
  • Posts: 1618
    • View Profile
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #49 on: January 08, 2010, 06:42:51 PM »
Jungle Jim

Jungle Jim is now withen pouncing range of the zebra! he readys for his attack!

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #50 on: January 08, 2010, 07:09:46 PM »
Jungle Jim

Jungle Jim is now withen pouncing range of the zebra! he readys for his attack!

Zebra Wrestling 3
Rolling 3d6:
(4+3+5): Total = 12

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #51 on: January 08, 2010, 09:07:35 PM »
Jungle Jim

Jim is able to quickly fashion a folding chair and shatter it over the zebra's back. The zebra quickly pushes to it's hooves and responds with an elbow chop.

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: You're on an Island (Pick-up Risus Game) - GRAMMAR RULES
« Reply #52 on: January 08, 2010, 09:16:18 PM »
Raphael Hythloday

Annoyed at this trespassing on his unexplored island, Raphael returns to his tree hollow to plot how to deal with the person or persons who will soon become his subjects. Raphael will, of course, use his Machiavellian Political Discourse skill to plan the best way to deal with his future subjects who he will enamor and then control with an iron fist.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read