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RPGs / Re: A tad bit of help with my Campaign please.
« on: March 25, 2009, 01:36:59 AM »
Hell, why we don't we just figure out a backstory that you can use in the game. A story that makes sense and will allow you to figure out how the dungeon reacts to the actions of the players. We'll start with some questions:
1. Why was the dungeon built?
2. Who built the dungeon?
3. Why did he leave?
4. Where did the slaves come from?
1. Why was the dungeon built?
2. Who built the dungeon?
3. Why did he leave?
4. Where did the slaves come from?