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Messages - Moondog

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61
General Chaos / Re: Image Thread
« on: May 19, 2012, 03:22:14 PM »
That's awesome Ross! It only took me a minute to recognize it. How many people played this back in 1st edition AD&D? I still have it. Good for a laugh!

The following link is one I have seen before either here or maybe I stumbled on it myself: http://www.angryalien.com/tombofhorrors.asp

Soon as I saw that GOD DAMNED SEX CHANGE PORTAL I knew exactly what I was looking at. >:[[[[[

f u gygax

62
General Chaos / Re: H.P. Lovecraft Film Festival (Portland)
« on: May 14, 2012, 05:22:15 PM »
Young people probably have better taste.

63
RPGs / Re: Star Wars in O.R.E. Yeah, I'm doing it.
« on: May 13, 2012, 07:39:47 PM »
Seriously? Personal preferences aside, how in the fuck would you run Star Wars in 3.X?  :P
From everything I've heard Saga was their alpha test on a lot of 4E stuff, which you've indicated you have a distaste for. Plain old 3.X would be terrible for trying to play the setting.

So you just don't think 3.X would be good at emulating the universe and so forth, then? Fair enough.


Well, I've played and ran Star Wars in 3.X before, and I know it's poor at emulating the universe firsthand.  At a certain Point, Force Users and Combat min-maxers take center stage and in a game system where most encounters and hazards are more efficiently solved by hacking through them, anyone that decided to invest in tech, knowledge, etc. sits with their head on the table, rolling a d20 to fire a blaster pistol as needed.  To run a good SW game, it needs to be more than Lightsaber Fights and Starship battles, and needs a system more abstract than d20.

That, and running any game with the 3.X ruleset looks like a chore to me now that I've ran games in other systems with less mechanical prep work for challenging encounters and lets me focus on building an evolving story.  I'll Play 3.X, but I'll never want to run it again.


/personally I wouldn't run Star Wars in anything because I find the entire universe to be dreadfully uninteresting the SECOND anything with force powers gets into the picture, and since the whole thing is set up to be 'LOOK AT THE FORCE GUYS HEY GUYS WE HAVE THE FORCE OK' it would feel rather like missing the point to not include it at all so I'd just go with a different universe entirely.

Which is why though I like the Star ORE stuff on principle (and now I have equipment, yay!), I'm still leaning on the more generic WT ruleset.  Star ORE still has that feel of classic Film Star Wars where Jedi and Sith turn into these mystical super-soldiers that trounce all over any 'vanilla' hero that dares challenge them.  By the time the universe hits the Legacy Era, you have Force-using traditions splintered off into three main factions (Sith, Imperial Knights, and Jedi), the government Split in two, with a third Rebellion faction, and so many other things going on in the universe that if a Jedi starts getting uppity, the GM has the option of sending a group after them saying "I don't know how many guys it'll take to subdue you, but I'll send that many plus one." 

Also, this is the same era that is post the 'Vong invasion, with soldiers and tech capable of dealing with Force Users.  On top of that, if you read through the comics, you have non-force users capable of pulling off an extraction from the Sith Temple.  People without the force with highly specialized equipment and training to stand toe-to-toe with Sith/Jedi.  I don't see that being represented in Star ORE as well as a WT guy with Hyperstat (Amphistaff) vs a guy with Coord+LightSaber+ForcePowers.

But that's just me.

I'm rethinking my approach to using the Force with something similar to what Star ORE has, but again, it feels like there is a power curve issue with having it cost as much as any other stat/skill.  Maybe I've just been burned by d20 so hard.

No thoughts on the custom Monstership yet?

Thank you for explaining your thoughts on the matter, I understand much better now, and definitely see where you're coming from.

64
RPGs / Re: Star Wars in O.R.E. Yeah, I'm doing it.
« on: May 13, 2012, 01:29:31 PM »
Seriously? Personal preferences aside, how in the fuck would you run Star Wars in 3.X?  :P
From everything I've heard Saga was their alpha test on a lot of 4E stuff, which you've indicated you have a distaste for. Plain old 3.X would be terrible for trying to play the setting.

So you just don't think 3.X would be good at emulating the universe and so forth, then? Fair enough.



/personally I wouldn't run Star Wars in anything because I find the entire universe to be dreadfully uninteresting the SECOND anything with force powers gets into the picture, and since the whole thing is set up to be 'LOOK AT THE FORCE GUYS HEY GUYS WE HAVE THE FORCE OK' it would feel rather like missing the point to not include it at all so I'd just go with a different universe entirely.

65
RPGs / Re: Star Wars in O.R.E. Yeah, I'm doing it.
« on: May 13, 2012, 12:29:53 PM »
What's the hatred for 3.x?

66
General Chaos / Re: What Vidja games are you playing?
« on: April 23, 2012, 09:09:32 PM »
They're adorable.

They are also goddamn killing machines. Seriously. Watch the Life After People episode on pets. Corgis are about the only dog breed that will survive.

ADORABLE goddamn killing machines.

67
General Chaos / Re: What Vidja games are you playing?
« on: April 23, 2012, 07:40:25 PM »
They're adorable.

68
RPGs / Re: Anecdote Megathread
« on: April 23, 2012, 04:53:12 PM »
Okay I'm a terrible person but here's another winner from Reddit's Rpg subreddit -

http://www.reddit.com/r/rpg/comments/rog1k/whats_the_most_creative_misuse_of_rules_youve_seen/

That paladin with the helmet is a goddamn hero.

69
General Chaos / Re: Good legal free software (Totally not Spam)
« on: April 22, 2012, 06:03:27 PM »
The only free software I use is MapTools.

I love MapTools. It's so great for my online games.

70
General Chaos / Re: What Vidja games are you playing?
« on: April 21, 2012, 02:18:03 PM »
Givin' TERA online a try during the open Beta thingamabobber.

Very pretty game. . . that I can't run on minimal settings past 20 fps. Ho ho ho, antiquated technology.

Combat's action-y and fun though, no auto-lock, and you actually have to pay attention and dodge, so it's engaging in a way that allows me to overlook the typical MMO grind. Questing is bog standard, but the classes seem neat.

also

ALSO THIS GAME HAS THE BEST RACE. END GAME CONTENT? FUCK YOU, I HAVE BATTLE CORGIS.




71
RPGs / Re: REIGN
« on: April 20, 2012, 10:54:40 PM »
One of my gaming bros, whose opinion I quite respect, loves REIGN, and he typically shows great taste in RPGs, so there you go.


72
General Chaos / Re: What Vidja games are you playing?
« on: April 12, 2012, 10:08:32 PM »
What'd you think of ME3's 'ending?'

73
General Chaos / Re: What Vidja games are you playing?
« on: April 11, 2012, 09:42:45 PM »
So uh. Legend of Grimrock? It owns. Like straight up awesome.

74
General Chaos / Re: What Vidja games are you playing?
« on: April 11, 2012, 11:15:45 AM »
Just downloaded Skullgirls. An actually properly balanced fighting game? HOLY SHIT, YES PLEASE.

Also, Legend of Grimrock - old-school, first-person dungeon crawling RPG with modern graphics? Awwww yeah. It's on steam, btw. Check it out.

Also also picked up Atelier somthing or other, RAGE, and Sacred 2. I'mma get my gamin' on.

75
General Chaos / Re: New Shadowrun Vidja Game Kickstarter
« on: April 11, 2012, 01:40:37 AM »
It's at over $800K.

...PEOPLE LOVE SHADOWRUN, aww yeah.

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