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Messages - doctorscraps

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1
RPGs / Re: Tournament Scenarios
« on: July 13, 2011, 05:44:12 PM »
Oddly, I only have one character who is willing to cheat...however no one in the group is willing to go over to the darkside too terribly much, because there is also a quest in play about them following a pilgrimage similar to Ultima 4, and they're afraid that if they do bad things, they'll be tarnished and unable to complete that quest.
Except the Changeling...apparently murder and the persuit of the Virtue of Jusice go hand in hand with her...I digress.

I can imagine two or three of them wanting to enter the tournament, but that's three possible out of five. I would need something to keep the other two busy...The Rogue I can imagine could try stealthy things, but the other is a shaman who took her backstory from Ladyhawk, and remains in Tiger Form during, only being an elf at night...would like to know why I thought THAT was a good idea...

2
RPGs / Tournament Scenarios
« on: July 13, 2011, 04:58:08 PM »
So...let me spin a yarn for you about what's going on in my 4th edition campaign, and what I was thinking of doing...

So, a Kingdom has lost it's Royal Champion in the end of it's last war, but the only real remnant they had to bring back was his magic sword. Once it was enshrined at the temple in the capital city, it was found that it could no longer be moved, it's weight beyond that of a mere mortal. My players have tried to move the sword themselves in usual player curiosity, but of course, to no avail. They're only 3rd level, and none of players have done anything that the spirit bound in the sword would find worthy enough to allow one of them to wield it.

Besides that, bad mojo is starting to move in the world, old gods and dark forces making their move and all that. The people of the kingdom are afraid, and the previous royal champion had been a sort of inspiring figure of courage and bravery. The Queen, the Champions lover in life, receives visions that it will be her choice to decide whom the inheritor of the Champions mantle, as the right to wield the magic sword, will be. So, my plan was...is that she decides to hold a grand melee tournament to decide who of her realm is the bravest, and the strongest, capable of leading her people in the dark days to come.

Granted, the players could enter this tournament as a group...but there can only be one Champion. There's only one magic sword. If only one person enters, what do I do with the other players? I imagine I'll have the one person enter and everyone else will just have to spectate during matches, or everyone will enter, and then I have to deal with butthurt players upset that they got beat out by their companions.

So then, how would you guys approach a tournament-like scenario like this?

3
Role Playing Public Radio Podcast / Re: Where do you listen to RPPR?
« on: June 16, 2011, 08:22:52 PM »
Usually on my ipon while I'm cleaning up the apartment, thinking of ways of why I disagree with whatever nonsense Ross just happened to say.

4
Ross, I will hump you now. Get over here. Let me show you how my people love.

5
RPGs / Re: Dealing with THAT player
« on: June 01, 2011, 02:07:30 PM »
Hell, I think I am by all accounts "THAT Player". When events pull me from behind the GM screen, I usually wind up being the one who constantly questions the usually morally bankrupt actions of the other players, or, as is the case in a friends Star Wars game, causing complications in the campaign as a whole by refusing to join forces with a faction that earlier in the campaign had imprisoned us for something we didn't do.
"but they're the good guys." She reasons. And in truth, they are. Just assholes. And I don't work with assholes.
"Do you honestly think our band of merry idiots," quips I, "are that enlightened to go the 'for the greater good' bullshit?"

6
Once again a cartoon that's not aimed at me finds its way into my youtube playlist.

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General Chaos / Re: Important If You Play Playstation Online
« on: April 27, 2011, 07:14:21 PM »
This makes me happy to be a 360 owner.
Hipsters don't wanna hack that. It's too mainstream because it's Microsoft.

8
General Chaos / Re: What Vidja games are you playing?
« on: April 26, 2011, 12:35:21 AM »
I've been working on Strong Bad's Cool Game For Attractive People. Mostly because I love the Homestar Runner universe and I also love point and click games.

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General Chaos / Re: Dr. Who Idolization Thread
« on: April 26, 2011, 12:31:55 AM »
Doctor Who to me is just plain fun. A campy sci fi romp where you don't even need to really think to hard about what's happening, because The Doctor usually does and vocalizes all the thinking for you.

ALL men want to be The Doctor. We ALL want to have access to an interdimensional traveling box. Not a man in this forum who wouldn't give his left nut to trade places with The Doctor.

There, I think that was my Fandom Soapboxing for the decade.

10
RPGs / Re: Names for a Cult
« on: April 08, 2011, 10:52:04 AM »
When I was running Trail of Cthulhu, the players were members of a group called the Agency of Chaos, who specialized in dealing with Mythos and paranormal situations.
Near the end, the players began to do a little digging, and learned that the Agency was a pretty old group, dating back to the 1700's when it was known as The Brotherhood of Chaos, and even earlier than that in the 1500's as The Order of the Great Chaos, and eventually tracing the groups roots all the way to somewhere in Ireland in the 1100's when it was known as The Followers of the Crawling Chaos.
The players benefactor was one of the avatars of Nyarlathotep all along.

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It's always a small comfort knowing there are other people just as ired.

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RPGs / Rage quitting a campaign is a lot like losing your virginity...
« on: April 02, 2011, 09:21:53 PM »
--Afterwards, you feel akward, maybe a little unsure of whether or not you were a little rough, and not entirely sure if you can look certain people in the face the next day.

Oh, yeah, before I forget to mention...Just rage-quit my first DnD campaign about an hour ago. In my defense, it was an Asshole DM who loved to point out that every course of action was the wrong one, and loved his clusterfuck battles where minions would crawl up our ass, and BBG's who would resurect them as soon as we cut down half of them.

Ladies and gentlemen, there is a difference between being challenging and testing the mettle of your players, and mashing your thumb on the Asshole Button like a coked up monkey. No gaming is indeed better than bad gaming.

13
RPGs / Re: Women and Roleplaying Game's
« on: February 23, 2011, 09:26:01 AM »
Or three Rules Lawyers.

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RPGs / Re: Women and Roleplaying Game's
« on: February 22, 2011, 07:51:08 PM »
Incredibly.

15
RPGs / Re: Women and Roleplaying Game's
« on: February 22, 2011, 07:02:04 PM »
PALLADIUM GAMES ARE BASED ON THE REAL LIFE ADVENTURES OF TONY DANZA

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