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Messages - silentjudas

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RPGs / Re: RPGs that MUST be made
« on: June 07, 2009, 09:40:35 PM »
I'd like to see a hardcore wilderness survival RPG with lots of material on how people can survive in the wild. Ultra-realistic and 90% of the conflicts comes from surviving all the shit nature throws at you.

use F.A.T.A.L. for it.....HAHAHAHA


a well researched organized crime rpg that gets the politics and crime right. Think like Reign but with the yakuza and mexican mafia.

Oh that sounds lovely. You could just update Reign. Wouldn't be TOO hard to do




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RPGs / Re: What do you want the RPPR crew to try out?
« on: May 25, 2009, 04:43:50 PM »
I say a Lacuna game. I have never seen a full Actual Play of it.

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RPGs / Re: Question about what system to use
« on: May 10, 2009, 04:58:48 PM »
You haven't heard of SKETCH? look it up for certain!
It's a very simple to use system.
http://www.farsightgames.com/sketchsystem/4530546334

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RPGs / Re: The Ultimate RPG Resources thread
« on: May 07, 2009, 10:40:40 PM »
Free System:
http://www.farsightgames.com/#/sketchsystem/4530546334: SKETCH system.

Generator:
http://www.nemesis-system.com/greenbox/: Green Box Generator. Generates random stuff for finds and such.

Tools: (online game software?)
http://www.rptools.net/: Java-based RPG Tools. Haven't really any use of them but I'm sure someone will find them useful.

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RPGs / Re: Question about what system to use
« on: May 07, 2009, 10:36:33 PM »
hmmm I'll have to acquire Reign. Might be useful.
And thanks for the advice.
And I looked over MaOCT once but I just couldn't figure out how you can play that game. I guess it's one of those things I'd have to actually see played to get.

Yeah I think I'll read Nemesis over and try to figure out the system.
I wanted something cruchier 'cause I have been running SKETCH games for the last few months and I want something more...realistic, yeah?
Don't get me wrong, I love SKETCH. GM's dream right there.

But yeah, thanks guys! If I manage to get it off the ground perhaps I shall post it up. I will warn you, my players are rather motley
One is a traditional "let me just kill things" person, and oddly is my gf
the other is a forum role player (not our kind, the non rpg ones), and is also a girl
and the other is...well...a mix of LET'S KILL EVERYTHING and LET'S SEE HOW BAD I CAN PISS OFF THE GM.
so yeah
If it works the way I want it I'll be amazed.
Now to actually get them to try and learn a harder system than SKETCH. I'm afraid I've spoiled the girls.

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RPGs / Re: Question about what system to use
« on: May 07, 2009, 06:17:30 PM »
Oh yes, Ross, totally gonna use Sailor Moon now ahhaha.
I looked at nemesis recently. looks pretty cool, especially the madness and hit locations.
call of cthulhu doesn't really fit
i've heard nothing but bad about FATAL
AFMBE was a though but i dont want to focus on horror really
more...exploratory survival horror, if that makes any sense
like THE DARKEST DARK PART OF AFRICA HORROR PULP type of thing, but without the pulp

So yeah I'm thinking GURPS or Nemesis and stealing a few things from All Flesh lol
Anyone else?

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RPGs / Question about what system to use
« on: May 07, 2009, 03:46:33 PM »
I'm going to be making a I AM LEGEND based campaign. It's a mix of the novel and the movie.
Basic idea is that the virus only affected North America and it was quarantined for 5-10 years (havent decided yet)
Nature has - for a good portion of the land - taken back over. Animals that once were only in zoos or were quickly going extinct now floruish once again. The various styles of vampires (the nutjob ones, the intelligent civilization creating ones, etc) live in different sized cities/villages etc. and luckily have learned from the past and have left most of the land alone. If you've seen the movie, imagine it sort of like that when it comes to nature.
After many years the quarantine has been lifted solely for military and research teams. However, curious folks from all sectors of life are tempted to sneak in, and many do. The player characters are a combination of illegal explorers going to explore the new version of the once modern North America.

That's the short of it.
So, I'm debating what system to use for this? I want something crunchy - being a campaign and all - and something versatile. I have never read any of the WoD stuff and I'd really rather not use d20, but I will if it comes down to it, and I may try using GURPS4e, but I wanted to see what everyone's opinion would be.

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RPGs / Re: Real life player characters
« on: March 29, 2009, 02:32:41 AM »
That...is the most kickass thing I've ever heard, hahaha!

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Yes, but you rambles are interesting and potentially useful, haha! I'm guessing you like the idea then, heh. Oh, and I worried about them obtaining super-weapons at first, but I am going to make sure they can't. Not FULLY certain how, but I will. I'll probably force all but one of them to have uneducated (firearms) and maybe gremlin disads. That will probably do. After all, they are hobos. Not all of them can be war vets, lol.

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I honestly haven't gotten around to fleshing out even the main hook yet to be honest (after all it just popped in my head yesterday and I haven't had time to do anything at all as of late >.>) but I rather like the idea you presented, with the witnessing factor. I like that a good bit actually. Thanks, haha!
I was thinking about somehow having them come in contact with a typical Shadowrunning party through the course of it, but I wasn't quite certain on how to inject that element. I'll attempt to work on it tonight/tomorrow, but I was mostly feeling out to see if that sounded like something people would actually play. As I said, I'm used to the bloodthirsty, who roleplay in...odd manners.

11
Shadowrun, of course, typically focuses on big-gun toting, magic-blasting masters of the shadows trying to eke a living out of KILLING EVERYTHING. haha

But I had a thought the other day about running an adventure/campaign where the characters play as squatters, hobos in the damp streets of the Sprawl. They'd spend much of the beginning scrounging for food and anything else they could find, and later help the local gang with some...work...to pay for protection since they don't exactly have money. Low BP, low gear resources, etc. Nothing sensational, but allowing the players to be in the other part of the shadows, avoiding the police for different and many of the same reasons, and dealing with gangs from the other angle.

Does this sound like something y'all would find fun? If I can flesh it out, I might do it PbP here, since my typically group isn't having fun if someone isn't being cut in half with a minigun and a katana at the same time O.o;;

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General Chaos / Re: Could your players survive the Zombacalypse
« on: March 19, 2009, 06:54:10 PM »
Oh yeah, my group would have started it. No question about it, haha!

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RPGs / Re: Shadowrun 4e
« on: March 19, 2009, 06:52:06 PM »
yeah i decided i'll probably keep the fantasy elements, but slightly tone down the magic, make it more of a rare thing.

but what do y'all think of the game itself?

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RPGs / Shadowrun 4e
« on: March 17, 2009, 06:05:31 PM »
I've recently purchased Shadowrun 4th edition and am liking it. I haven't read toooo much into the system, but the setting makes me happy. I've been thinking about running at least an adventure with it, debating whether or not to remove the fantasy elements or keep 'em, most likely having to keep them 'cause the few mates I play with love their fantasy.
How does everyone feel about SR4e?

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