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RPGs / Re: War in table top RPG's?
« on: March 13, 2010, 06:58:33 AM »
I am currently building a campaign on this very subject
theoutsiders68
On youtube check it out...
theoutsiders68
On youtube check it out...
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Other classes are not as strong so a straight barbarian is no match against a straight fighter ect.
This is the exact opposite of balance!So in answer to your thread yes its balanced but you have to have players who know how to get the most out of it don't blame the system for your poor choices.
I think you're confusing party balance with class balance. For example, you might have a balanced breakfast, but that doesn't mean the bacon is just as good for you as the fruit. If bacon and fruit were balanced, you should need an equal amount of both, and you shouldn't be able to just take more of the other, or substitute one entirely, to make your breakfast morepowerfulhealthy. Its not a perfect metaphor, but it has bacon in it.
Also, I have a problem with any design that makes me play a character creation minigame that I might lose before I actually get to the game. Don't get me wrong, character creation should be full of meaningful choices, but never wrong choices.