Looking for something to tie together a scenario I'm thinking about running...
It will be for whatever modern horror game I decide to run for this. I am fairly certain of a few elements I want to include, but am not sure about what in the "mythos" as it were I can use to tie it all together. I want the action to largely revolve around a large, suburban housing development (likely almost complete, and almost completely empty), and something with number stations. I know it's a bit of an odd approach (as I would usually start with the "mythos" idea and flesh it out), but any thoughts on what the strange and bizarre "cause" could be?
I realize I haven't said much here (and that it might actually be way more similar than I can remember to Ross's Slenderman game), so if you would like to offer suggestions/ask questions, I'd appreciate it...