So, the group I'm currently running with is having a lot of trouble with conflicting schedules... so I came up with the following idea to try and make it work. My new group seems to be fairly dedicated to gaming so I'm hoping I can make this work, though it'll take a lot of time and effort on the part of the players.
This concept is designed for Hunter: The Vigil, and I'm not sure how well it will work but the idea seemed to be worth mentioning. I'm planning on having each player come over as thier schedule allows, playing individuals operating within the city in one or two player groups. The kicker is, the groups (until everyone can work through schedules to meet up) is that they only form of communication they have is e-mail and posts on a myspace site I'm setting up. The real bitch is due to government interest in the paranormal, they have to keep everything in code to avoid getting caught (and possibly subsequently torchered) by jack booted government thugs. I think it could make for a fairly interesting game dynamic... Thus all the information from each character will have to be posted and analyzed real time. The plan is to have each character specialize, relying on a heavily investigative game.
What do you guys think?