Author Topic: D&D Next  (Read 37654 times)

SageNytell

  • I dream in graph paper lines
  • ****
  • Posts: 435
  • We're the Tusken Sound Raiders... start the rave.
    • View Profile
Re: D&D Next
« Reply #30 on: June 08, 2012, 11:41:00 PM »
Oooh! Oooh! My turn! Pick me!

When Ross reads my PM, I will probably have some interesting news on this front.  ;D

Kroack

  • I walk between the rain drops, tommy gun and katana in hand
  • *****
  • Posts: 1153
    • View Profile
Re: D&D Next
« Reply #31 on: June 09, 2012, 11:34:22 PM »
On this note of D&D Next, has anybody looked at Dungeon Crawl Classics RPG?

Looks interesting.

http://www.goodman-games.com/5070preview.html


#somewhatshamelessplug

nasus

  • Slayer of the Dread Gazebo
  • *
  • Posts: 11
    • View Profile
Re: D&D Next
« Reply #32 on: June 25, 2012, 10:12:11 PM »
We finally did some playtesting of D&Dnext and I enjoyed it. Our DM is playing through the included adventure in another campaign, so he made one up for us. It primarily consisted of getting us into as many battles as possible and I was really impressed with how quickly combat went. I enjoyed it immensely and I was really expecting to hate it.

CADmonkey

  • I dream in graph paper lines
  • ****
  • Posts: 408
    • View Profile
Re: D&D Next
« Reply #33 on: June 27, 2012, 04:38:27 PM »
I know it's been two weeks but I didn't see anyone address this directly:

seriously? Fighters don't have any class powers anymore? That's lame.

From the sounds of things, Fighters will have class powers, only they won't be called "Martial Powers", they'll be called "Combat Maneuvers" and they'll have OPTIONAL stamped on them.  It looks like 5e will have a lot of 4e in it, only those bits will be renamed and made optional "modules".

http://community.wizards.com/dndnext/blog/2012/06/27/modularity_and_combat_subsystems

Apparently, I lied.
CADmonkey: G+; Tumblr
Yo Dawg, I Heard You Like Mecha: G+; Tumblr

SageNytell

  • I dream in graph paper lines
  • ****
  • Posts: 435
  • We're the Tusken Sound Raiders... start the rave.
    • View Profile
Re: D&D Next
« Reply #34 on: June 27, 2012, 06:14:27 PM »
Gotta love the degree of mathematical analysis (i.e. none) they put into their product when their entire product is just a series of mathematical expressions with descriptions attached.  ;D
"Let's use bounded attack rolls! Let's minimize modifiers! Let's include a -10 modifier! Wooo!"

Ryo

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 160
    • View Profile
Re: D&D Next
« Reply #35 on: June 29, 2012, 10:02:37 AM »
So a fighter can get a bonus to damage or a knockdown without a to-hit penalty. Well that sure makes them on even footing with wizards.

SageNytell

  • I dream in graph paper lines
  • ****
  • Posts: 435
  • We're the Tusken Sound Raiders... start the rave.
    • View Profile
Re: D&D Next
« Reply #36 on: June 29, 2012, 11:44:22 AM »
I know, fuck jocks man, amirite? My verisimilitude does not allow for a fighter to actually attack more than once per round.
Don't they know that's a job for ~wizards~
Gosh

Ryo

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 160
    • View Profile
Re: D&D Next
« Reply #37 on: June 30, 2012, 10:00:04 PM »
I was hoping "Combat Maneuvers" would be more than trip, sunder and disarm. I don't want a game where wizards are the stars and every other class is support. At this point it seems like wizards will have a ton of options, dps, buffs, control, debuffs and the fighter has..trip?

What was the point of WotC even showing this?  What class is going to take a -5 or -10 to try one of these maneuvers?

QuickreleasePersonalitY

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 232
  • if you see your self on the road, kill it
    • View Profile
Re: D&D Next
« Reply #38 on: July 06, 2012, 11:00:06 PM »
So what's the deal with the next Iteration with AD&D?  Are they getting away from the Bridge Wargamer Orgy of 3rd & 4th ed?
pretentious i am
lest pretentious i become

SageNytell

  • I dream in graph paper lines
  • ****
  • Posts: 435
  • We're the Tusken Sound Raiders... start the rave.
    • View Profile
Re: D&D Next
« Reply #39 on: July 08, 2012, 10:04:32 AM »
So what's the deal with the next Iteration with AD&D?  Are they getting away from the Bridge Wargamer Orgy of 3rd & 4th ed?

...beg pardon? Not familiar with the turn of phrase.

QuickreleasePersonalitY

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 232
  • if you see your self on the road, kill it
    • View Profile
Re: D&D Next
« Reply #40 on: July 08, 2012, 07:39:58 PM »
SageNytell,

*chuckle*  Sorry for the neologisms.

It's just that, for me, after 2nd ed AD&D seemed to be getting more and more arcane, like Contract Bridge and wargameporn.
« Last Edit: July 08, 2012, 07:43:40 PM by QuickreleasePersonalitY »
pretentious i am
lest pretentious i become

Teapot

  • I dream in graph paper lines
  • ****
  • Posts: 264
    • View Profile
Re: D&D Next
« Reply #41 on: July 09, 2012, 07:14:51 AM »
So what's the deal with the next Iteration with AD&D?  Are they getting away from the Bridge Wargamer Orgy of 3rd & 4th ed?

What's the deal with airplane food...?

QuickreleasePersonalitY

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 232
  • if you see your self on the road, kill it
    • View Profile
Re: D&D Next
« Reply #42 on: July 09, 2012, 04:23:19 PM »
a PSA on the dangers (joys for furries?) of some airline food

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


a PSA on the joys of some airline food

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>


Trust the quantum computer, the quantum computer is/isn't/maybe your friend

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>
« Last Edit: July 09, 2012, 04:25:35 PM by QuickreleasePersonalitY »
pretentious i am
lest pretentious i become