Hey, long time lurker here, After first hearing about the ‘Narrative dies with you’ ending on the RPPR podcast (
http://slangdesign.com/rppr/2015/01/podcast-episode/rppr-episode-110-the-final-revelation-post-mortem/), I finally have the group to inflict it on. I have run into one hiccup, struggling to come up with what cracks in reality will happen after the Rending Box if it is the second one in the sequence. Watchers has the disturbing deformities, just wondering what would be a cool and unnerving unveiling to bring to the players.
For those unfamiliar with campaign, the premise is that a frame narrative of the Friday Group (a group looking for signs and ways to stop an oncoming Apocalypse) go in search of evidence from prior investigations and incidents with the Mythos. Once they find the evidence the players swap characters and play out the previous incident as the session's scenario. Once a scenario is completed the players swap back to the Friday Group having learn't all about the previous case, but now they notice slight changes in their reality. Why is everything looking more worn down and older? Why do I now have a limp? Why does my wife act has if she has never seen me before.
As you can see some really fertile ground for unnerving the players with some of that Cthulhu-flavoured madness we all know and love. Any and all suggestions would be welcome, and of course any notes on how to prepare a Microphone/Smoke Bomb would be welcome.