« Reply #40 on: June 08, 2016, 10:28:31 PM »
I think step one would be to go hard on the Spelll Components & rituals.
wizards have to have enough eye of newt and enough books to nuke their foes, clerics have to appease their patron deities with lavish rituals and or sacrifices, druids have to maintain plants and feed and look after the animalst hey use. Scorcerers are tricky but I imagine you could come up with a reason why they have to spend bank on not being torn apart by forces beyond their control.
For how to mecanise it in game I agree with you a hundred %.
My problem is that anyone who is functionally portable artillery would never be cast out of society and have to bribe himself back in. He is just to usefull for the people in power. You could probably feed a whole village on the salary a single Mage could make in tha army.
The people in power hates/distrusts magic, thus, the practice of it is made illegal. Something for which there is definitely precedent in fiction.
Obviously there would still be people who recognize the usefulness of magic, and are willing to hire mages. Their retirement plan is to get out of that particular kingdom/country/region, or something to that effect.
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