Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 481142 times)

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #435 on: September 30, 2009, 07:46:40 PM »
the merchant and noble shut up because they heard you trying to sneak up on them. They are just staring at redcap.

Elsie is around.

Hairy can get all that shit. Whatever.

The pathetic villagers are too dumb to know what to bring.  You guys better specify what you are buying.

You can get to the red dragon via the dungeon, but you can be sure those villagers are going to die or get lost if you go that route.


Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #436 on: September 30, 2009, 07:55:20 PM »
Hairy Fapper (50,100/60,000)

While Five God is out procuring our magic items, I'm going to prepare the following spells with the idea that we are going to go dungeon crawling to get to wherever the fuck we need to go. This on the basis that I assume someone from the town or other adventurers will ask me to assist in the trip.

Spells (1st Level = 4)
Shield
Ray of Enfeeblement
Enlarge Person
Feather Fall

(2nd Level = 3)
Protection from Arrows
Scorching Ray
Continual Flame

(3rd Level = 2)
Displacement
Daylight
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Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #437 on: September 30, 2009, 08:00:22 PM »
Atilla Redcap 50,013/70,001

Atilla walks away from the merchant, noble and his guards and trys to keep an eye on them from a distance to see what there up too.

Rolling 1d20:
(1): Total = 1

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #438 on: September 30, 2009, 08:02:04 PM »
Atilla Redcap 50,013/70,001

Atilla falls into a puddle of mud and gets some in his eys. He winces in pain and trys to find his way to a well or foutain to wash his face in.

Search for something to wipe his face with

Rolling 1d20:
(19): Total = 19

kiki

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #439 on: September 30, 2009, 08:08:32 PM »
Elsie

Elsie thinks about this whole 4 wishes thing . .

" Wish number one, I want to be just like one of my childhood heroes, Robin Hood."
(This would effectivly leave me as aa Skaven but grant me dual class as a theif (4) and archer (4).

Turns to Ahren
"Want to e one of my Merry Men?"

To Redcap

" Want to come too , I'm sure I can wish you both something nice and sve my other two wishes for emergencies?"

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #440 on: September 30, 2009, 08:14:31 PM »
Ahren is quite dead.

Elsie becomes a skaven ranger!

Elsie gains a +1 long sword!

Elsie gains a +1 longbow!

Elsie gains weapon specialization longbow (+1 to hit +2 to damage)

Elsie gets a quiver of arrows

Elsie gets leather armor +1!

Elsie gains 50,000 experience points!

Elsie becomes level 6!

Elsie gains a 25,000 gold piece bounty on her head, placed by the sheriff of the kingdom!


ugnis13

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #441 on: September 30, 2009, 08:21:13 PM »
Well if thats how that works, Percival wishes he is a noble knight.

"Now hear me! Any adventurers looking for adventure hearken to my call! We are off for fame and treasure and slaying of mighty dick dragons who kidnap skanky hoes. Those from any walk of life are welcome to join and share our loot of the dragon."

Percival goes about putting up flyers to notify anyone with the PC aura that we need help going to slay a dragon

kiki

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #442 on: September 30, 2009, 08:24:16 PM »
ooc
ok ross so where's my band of misfit merry men. If I'm " just like Robin Hood" I want my drunken dwarf cleric (friar tuck)and fat orc fighter (little john) at the very least

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #443 on: September 30, 2009, 08:26:50 PM »
My moderator privileges are overriding my ability to attach files. Trying to upload character sheets from Core Rules.
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clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #444 on: September 30, 2009, 09:10:48 PM »
Elsie is like Robin Hood but she isn't identical to Robin Hood.

Percival becomes a level 1 paladin!

Percival gains plate armor!

Percival gains a shield and long sword!

Percival gains a war horse with barding!

Percival becomes lawful good!

Oh and a group of Rolling 3d6:
(1+3+5): Total = 9
bounty hunters hired by the sheriff to kill Elsie immediately attack the village!

They go on initiative Rolling 1d20+1:
(16)+1: Total = 17


They assume everyone is allied with Elsie so they gonna kill you all.


clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #445 on: September 30, 2009, 09:12:27 PM »
post character sheets in this thread - include ALL deck draws and wishes made

http://slangdesign.com/forums/index.php?topic=339.0


Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #446 on: September 30, 2009, 09:14:14 PM »
They assume everyone is allied with Elsie so they gonna kill you all.

Am I included in this BS? I was at the inn....
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #447 on: September 30, 2009, 09:19:24 PM »
bandits going to the inn next

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #448 on: September 30, 2009, 09:38:06 PM »
after they kill everyone standing outside

the NPCs (aside from pathetic villager followers) will not help you.

It is up to

Elsie
Redcap
Percival
Murkin
Shakespeare

to kill dem bandits

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #449 on: September 30, 2009, 09:39:30 PM »
bandits going to the inn next

Fine...dick.

Hairy Fapper (50,100/60,000)

Five God gets back to the inn with the magical equipment and tells Hairy Fapper of the bandits approaching the inn.

"We should protect this establishment Five God." Hairy says to his companion who nods in agreement. Hairy helps Five God into his new armor and the two head downstairs. In the bar, they will attempt to rally the few patrons left and fortify the front by stacking tables in front of the door and chairs.

Rally
Rolling 1d20-1:
(6)-1: Total = 5


Fortify
Rolling 1d20:
(18): Total = 18
"Something smart so that I can impress people I don't know." - Some Author I've Not Read