Author Topic: Codex of War - New World ransom  (Read 241245 times)

ShotgunSurgeon

  • Guest
Re: Codex of War - New World ransom
« Reply #225 on: March 18, 2010, 06:36:15 PM »
Wow... that's a pretty nice prize.

Starting to work my way through the bonus APs. Omar Shakti Must Die is worth the price of admission. I thought the super-science character was a little annoying, but memories of auto-hitting ghouls and beheading cultist from the shadows will stay with me forever. That stuff was crazy.

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Codex of War - New World ransom
« Reply #226 on: March 18, 2010, 06:46:19 PM »
I thought the super-science character was a little annoying...

You should be careful. She's got friends in high places.

ShotgunSurgeon

  • Guest
Re: Codex of War - New World ransom
« Reply #227 on: March 18, 2010, 06:49:57 PM »
I thought the super-science character was a little annoying...

You should be careful. She's got friends in high places.

I didn't have anything against the player.... the character concept just seemed a little cheesy.  please don't hurt me.

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: Codex of War - New World ransom
« Reply #228 on: March 18, 2010, 06:52:01 PM »
I thought the super-science character was a little annoying...

You should be careful. She's married to a friend in a high place.

Fixed this.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Codex of War - New World ransom
« Reply #229 on: March 18, 2010, 06:56:07 PM »
I thought the super-science character was a little annoying...

You should be careful. She's got friends in high places.

I didn't have anything against the player.... the character concept just seemed a little cheesy.  please don't hurt me.

I really liked her character Wraith of Cthulhu.

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: Codex of War - New World ransom
« Reply #230 on: March 18, 2010, 06:57:35 PM »
I thought the super-science character was a little annoying...

You should be careful. She's got friends in high places.

I didn't have anything against the player.... the character concept just seemed a little cheesy.  please don't hurt me.

I really liked her character Wraith of Cthulhu.

I completely forgot about this April Fools joke.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Codex of War - New World ransom
« Reply #231 on: March 18, 2010, 07:01:53 PM »
I thought the super-science character was a little annoying...

You should be careful. She's got friends in high places.

I didn't have anything against the player.... the character concept just seemed a little cheesy.  please don't hurt me.

I really liked her character Wraith of Cthulhu.

I completely forgot about this April Fools joke.

I loved it. I mean I was completely aware from the start that it was April 1st and all but it was still great. Great acting from everybody. Except Tom and Ross, who just sort of played themselves.

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: Codex of War - New World ransom
« Reply #232 on: March 18, 2010, 07:04:24 PM »
We came up with it while eating dinner before we did Omar Shanti Must Die!

It was completely spur of the moment and the only reason Karee and I were there is that we had come down for the funeral of one of my Ross, Cody, Jason, and my former professor / academic advisor.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Codex of War - New World ransom
« Reply #233 on: March 18, 2010, 07:09:36 PM »
We came up with it while eating dinner before we did Omar Shanti Must Die!

It was completely spur of the moment and the only reason Karee and I were there is that we had come down for the funeral of one of my Ross, Cody, Jason, and my former professor / academic advisor.

Right, and because you never get to play with Ross or the others anymore there was a big blow out of gaming. That's why you and her are in so many of he bonus games.

But Ross also mentioned a fourth of July gaming special, which I think Survival City was part of. Is that all the same time frame or where those seperate events?

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: Codex of War - New World ransom
« Reply #234 on: March 18, 2010, 07:11:52 PM »
We came up with it while eating dinner before we did Omar Shanti Must Die!

It was completely spur of the moment and the only reason Karee and I were there is that we had come down for the funeral of one of my Ross, Cody, Jason, and my former professor / academic advisor.

Right, and because you never get to play with Ross or the others anymore there was a big blow out of gaming. That's why you and her are in so many of he bonus games.

But Ross also mentioned a fourth of July gaming special, which I think Survival City was part of. Is that all the same time frame or where those seperate events?

Separate. We went down to Springfield over the July 4 weekend last year. We recorded Survival City and a least one Pantheon game that has yet to be released.

EDIT: I/we would be up for doing Skype games, but we're both really busy. Plus we like the live interaction. Although, as I noted above, I may end up playing a live antagonist for some of the Skype games Ross runs. Mostly all I'm involved in now is game design and telling Ross how I would break his scenarios like "Are You There God, It's Me a Monster."
« Last Edit: March 18, 2010, 07:15:08 PM by Setherick »
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Codex of War - New World ransom
« Reply #235 on: March 18, 2010, 07:17:32 PM »
Is Pantheon that collective storytelling game?

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: Codex of War - New World ransom
« Reply #236 on: March 18, 2010, 07:18:20 PM »
Is Pantheon that collective storytelling game?

Yes. In the one we ran, we all played gods.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Tadanori Oyama

  • Extreme XP CEO
  • *******
  • Posts: 3897
  • The Full Time GM
    • View Profile
    • Full Time GM
Re: Codex of War - New World ransom
« Reply #237 on: March 18, 2010, 07:20:08 PM »
I recall that having been mentioned a long time ago and then not hearing anything more about the game, much like Paranoia XP and CthulhuTech.

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: Codex of War - New World ransom
« Reply #238 on: March 22, 2010, 11:30:43 AM »
I just want to mention that the ransom is still collecting money, which means YOU GUYS ARE THE BEST FANS EVER! Seriously, you all rock.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

Sean-o-tron

  • I dream in graph paper lines
  • ****
  • Posts: 402
  • heard nonsense
    • View Profile
Re: Codex of War - New World ransom
« Reply #239 on: April 01, 2010, 12:30:43 AM »
oh hey guys guess what AMAZON FINALLY WITHDREW THE $20 I DONATED WHICH MEANS I'M BACK TO $5 TO MY NAME UNEMPLOYMENT ROCKS :T