Game Title: Victory Force
System: Mutant's and Masterminds 2nd ed
Players Wanted: 3-5. Willing to take on more if the character concept is good enough
Posting Rate: 2 Times per week
Special Rules: nada
Advancement Rules: PL 7 135 PP's
When governments have operations that even special forces can't hack, they turn to the UNITED NATIONS Spec-ops team codenamed: Victory Force.
Victory Force is an elite group of metahumans who can get the job done when no one else can. These folks aren't a bunch of Cape Wearing boy scouts. They are lethal, efficient and stealthy, and they get in and out before anyone has any reason to suspect they are under attack. Nuclear arms reclamation, assassinations, hostage rescue, and the occasional natural disaster are a simple walk in the park.
(OOC-) Let's put together a little team for spec ops. You have powers. Super heroes exist. But this is a different kind of thing. You are top secret. You don't have identities and you are an international mercenary force. You have been contracted by one country to carry out an OP on another country only to turn around and pick up a retaliation contract.
Business is good. And you guys are great.