The calculator works great, thanks.
I might still need help to craft certain strange skills.
Here is my first one, for Domino, Last Heir of Those-Who-Whisper-in-the-Shadow
I named it "Shadows are my world", with Stealth+Unusual, Move, Dodge, Leap+Unusual+Range, Environment.
This strange skill allows Domino to walk in the shadow, to "jump" from shadow to shadow (a short range teleport with Leap+Unusual+Range; I am pretty sure I got this one right since it is in one example).
Stealth+unusual is to allow him to hide where there is no place as long as there is a shadow - here, I am less sure.
And I added Environment, because I would like him to be able to see in the dark, here I am not sure at all. Maybe I need to add Unusual. My initial thought was that since the whole skill is about the shadow, I do not need to add the unusual feature since Environment will not apply to anything else.
I will balance with a Minor Weakness (light) and a Major flaw (snag): Domino is colour-blind (argument could be made for this being a minor flaw, but I feel in our modern world with all the technology, colour-blind is a major handicap).
And to round that, he would have another power:
"Black blood": Menace+Zone, Major Snag (need to pour his own blood). He would bleed, but instead of dripping on the floor, black tendrils of smoke would take the shape of terrifying nightmares, scaring everybody around.
I could find another Flaw, but I found it well suited for the theme. Now how could I translate that in game term. The easy answer is a Fate point, I was wondering what about some Stress ?
It is really pumping my creative juice