Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 470637 times)

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #315 on: September 29, 2009, 09:48:06 PM »
Elsie draws

Idiot: Lose Intelligence (permanent drain). You may draw again. Elsie loses Rolling 1d4+1:
(4)+1: Total = 5
points of intelligence. She can choose to draw again or not.

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #316 on: September 29, 2009, 09:51:25 PM »
Pakos manages to avoid detection. He goes to the east to find a 20x20 room, apparently a dead-end.

Rolling 1d12:
(9): Total = 9

Rolling 1d100:
(72): Total = 72



clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #317 on: September 29, 2009, 09:53:46 PM »
Pakos sees Rolling 1d6:
(1): Total = 1
bugbears in the room.

Rolling 2d6:
(3+5): Total = 8

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #318 on: September 29, 2009, 09:54:12 PM »
I'll use The Fates to cancel out The Flames. Essentially it means I never drew The Flames as per the rules of the card. The gems I need in diamonds for spell components.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #319 on: September 29, 2009, 09:55:49 PM »
The lone bugbear is hunting for food. Killing big ass rats with a crossbow. It chuckles as it nails one right in the head. It hasn't noticed Pakos yet but the thief will have to make a sneak check to do anything in the room without drawing the attention of the bugbear.

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #320 on: September 29, 2009, 09:56:37 PM »
Orcus, demon lord of the undead appears "HAIRY FAPPER I FUCKING HATE YOU...wait nevermind." then disappears in a puff of fire and brimstone.

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #321 on: September 29, 2009, 09:58:23 PM »
Hairy Fapper gains 50,000 experience points from the treasure! He is now level 6!

HOLY SHIT

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #322 on: September 29, 2009, 10:01:24 PM »
Elsie draws again

Moon: You are granted Rolling 1d4:
(3): Total = 3
wishes.

ugnis13

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 145
    • View Profile
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #323 on: September 29, 2009, 10:04:53 PM »
Ahren

to Elsie
"if it is to better the masses, then i shall venture on with you"

Always a lover of randomness, Ahren also decided to risk a draw of the cards

to peddler
"Here fair sir, i would also like to partake in your goods"

Maze

  • Global Moderator
  • Oregon Trail 13 Superstar
  • *****
  • Posts: 665
  • Azathoth Janitorial Services
    • View Profile
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #324 on: September 29, 2009, 10:05:14 PM »
Pakos
Quick, what do I know about bugbear?

Knowledge (if it applies)
Rolling 1d20:
(13): Total = 13

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #325 on: September 29, 2009, 10:09:52 PM »
how many cards ahren, you can draw up to 5.

Pakos knows this about bugbears:

Bugbears tend to form bands and live near goblins, a distant
relative. Although bugbears have 60 ft infravision, they can live
both above and below ground. Bugbears are quite stealthy and
surprise at 50%; and a “hear noise” roll will not detect them.
Bugbears use a variety of weapons usually gathered from fall-
en opponents. These include axes, morning stars, hammers,
swords, spears and missile weapons.

ugnis13

  • I am worth 100 points in GURPS...ladies
  • ***
  • Posts: 145
    • View Profile
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #326 on: September 29, 2009, 10:11:09 PM »
Ahren

just one. im feelin lucky

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #327 on: September 29, 2009, 10:15:14 PM »
Ahren draws a card because he is too scared to draw more than one

Rogue: One of your friends turns against you.

clockworkjoe

  • BUY MY BOOK
  • Administrator
  • Extreme XP CEO
  • *****
  • Posts: 6517
    • View Profile
    • BUY MY BOOK
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #328 on: September 29, 2009, 10:19:20 PM »
Rogue: When this card is drawn, one of the character's NPC friends (preferably a cohort) is totally alienated and forever after hostile. If the character has no cohorts, the enmity of some powerful personage (or community, or religious order) can be substituted. The hatred is secret until the time is ripe for it to be revealed with devastating effect.

Setherick

  • Administrator
  • Cosmic Horror: 1d10/1d100 SAN loss
  • *****
  • Posts: 2583
  • Economies of Scale
    • View Profile
Re: OLD SCHOOL DUNGEON CRAWL
« Reply #329 on: September 29, 2009, 10:24:51 PM »
By the way, that's now:

Rolling 5d4+1:
(1+1+1+2+4)+1: Total = 10


hit points now.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read