great explaination for this disscussion
Watched it.
I know how the rules work. I ran games for years with 3.5. I've run arena fights with high level characters.
I've written and have been paid to write 3.5 D&D material. I know the rules.
classes are not balanced because there is nothing a non-caster can do that a caster cannot do.
A druid has an animal companion that can protect it for the one round the druid needs to cast summon nature's ally. Plus all casters have concentration as a class skill.
A rogue's hide skill is nothing compared to invisibility plus flying and etherealness plus illusion magic in general. Sneak attack doesn't work on a LOT of monsters (undead, constructs, plants etc)
Blindsight defeats hide.
The creature usually does not need to make Spot or Listen checks to notice creatures within range of its blindsight ability. Unless noted otherwise, blindsight is continuous, and the creature need do nothing to use it. Some forms of blindsight, however, must be triggered as a free action. If so, this is noted in the creature’s description. If a creature must trigger its blindsight ability, the creature gains the benefits of blindsight only during its turn. 3E can be fun to play. I did run several campaigns with it. BUT why bother with unbalanced rules where some players are angel summoners and some are BMX bandits? Why not play 4E or some other system that is better balanced?
A group is best served by having all casters. An arcane spellcaster, a cleric, a druid and maybe a bard.
So, can you give me a specific situation where a group is better served with a fighter than a druid?