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Messages - Flawless P

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Slay the Spire is amazing.


Bonus points if you can find Vaporwave without the Find function.

RPGs / Re: Red Markets Beta Campaign: Taking The End
« on: March 01, 2017, 12:46:21 AM »
I know this is a weird place to put this, but I've shopped in your enclave.(Or rather the shopping area that used to have the bookstore.)

I went to High School in Galt and currently work in Sacramento.

Small world.

RPGs / Re: Red Markets Inspiration
« on: February 26, 2017, 08:02:49 PM »
The jobs I have on hand for our first session of Red Markets next Saturday. If anyone has suggestions or comments I'd love to hear, I prerolled the equilibrium so I knew how intense I wanted to make the complications. Love to hear some input.

Job 1 Equilibrium 19
-James Cubed has managed to recruit another scientist to come help run the Frakking operations near town. Needs team to pick up and escort the scientist from 4 legs away.

Complication: The latent scientist is a Moth defector. They don't want to give her up, and the DHQS caught wind of things and are trying to capture her for interrogation.

Both groups will be gunning for the group, hard.

Job 2 Equilibrium 16
- Tin Hat Tom needs someone to lure a hoard of walkers to a specific warehouse. To test out his new barriers before implementing them on the walls of Stockpile. The groups job will be to lure at least 3 groups of at least 5 mass each to a defensible position, then use the provided “siege” defenses to take them down.

Complication: The number of Casualties grows quickly after the initial pull of groups. The defenses have a malfunction chance since they are still prototypes. The team has to make sure the cameras are set up to watch them use the equipment.

Job 3 Equilibrium 13
- The ruling council hires a woman named "Mullet" to negotiate with Takers to loot a local Ikea, they need several haul worth of lightweight furniture to furnish the local clinic with better beds and supply storage. Will gift a Dronkey with 1 upgrade of the groups choosing. 3 Legs away

Complication: Weather turns really bad. Group must hold up in the warehouse for multiple days or risk the storm, the stress of running low on rations and hiding out couped up damages self control. If the players hold up another group attempts to take shelter in the warehouse as well, can the party trust these newcomers? And if they decide they don't trust them they risk humanity damage of a violent conflict to turn them away.

Job 4 Equilibrium 3
- Eugene a local mechanic sends the group out for the supplies to convert vehicles from standard to diesel/biodiesel vehicles. Needs to bring back at least 4 haul worth to get paid. The supplies are 3 legs away

Complication: The auto supply warehouse served as a hideout for some workers. They are now casualties. Also there is an alarm on the building that is still working, if the party doesn't break in using criminality they will set off an alarm drawing in hordes.

Ross I think someone owes your royalties somewhere

Kris Straub wrote Candle Cove and has been paid for the rights to use his story for the show.

That's pretty awesome, I didn't figure they would go through the effort to track down the writer of a creepy pasta.

Ross I think someone owes your royalties somewhere

Never thought to listen to podcasts at the dentist. Might have made my wisdom teeth extraction more bearable.

I listened to the Caleb ran New Arcadia session with the super max prison while having a root canal done a few years back.

It passed the time quite well.

General Chaos / Re: Weirdest Scenario You have Ever Run
« on: May 10, 2016, 12:47:47 AM »
Ran a game of Risus that was "You're in a band, your rent is past due, you need money."

It was based off of a game premise I heard about on these boards, I don't remember exactly where though.

But yeah when everyone learned that could play anything, we had a world famous keytarist named Hans VonLiberman a German U-Boat Captain from WWII. He was somewhere around 75, another was the Drummer and he played King Hrothgar from Beowulf. Then there was the singer, Dorian Grey from the Portrait of the same name. THen my favorite was the Bassist, who was just a 17 year old kid who sold pot in the school parking lot.

King Hrothgar tried to pay their rent in gold coins, the landlord took them but only called it half their rent. So they went and became contestants on the price is right. The Bassist used his power of being completely Unnoticeable (Nobody notices the bass player) to manipulate the big wheel.

They won the jackpot and paid their debts. It was a big hit, it's had multiple requests for a sequel over beers.

Haven't done one yet though should be a blast when it happens.

General Chaos / Re: What Vidja games are you playing?
« on: October 22, 2015, 12:27:05 AM »
Played a bit of Sword Coast Legends story mode.

It's got the Baldurs Gate feel  I like in these games, not sure how much i'm gonna like multiplayer. I hope the dungeon crawls are fun.

I watched this for a bit.

It's a cool diversion but lacks the more character focused stuff I really love in tabletop.

They aren't shy about interacting but I haven't really seen a dramatic scene yet which is probably just my fault for only watching it streaming on twitch.

RPGs / Re: Game Fodder / Story Fodder
« on: August 18, 2015, 07:41:59 PM »
Anyone have a lead on some super creepy flute only or at the very least primarily flute music?

It's harder to find than I thought it would be.

Also as for contribution to story fodder:

Ikea Furniture names are actually all words in the ancient seal holding back oblivion via Great Old One.

Role Playing Public Radio Podcast / Re: Red Markets Alpha Playtest
« on: July 26, 2015, 08:50:13 PM »
I find the prospect of playtesting this relevant to my interests. Might I volunteer my services?

RPGs / Language evolution
« on: July 24, 2015, 01:00:10 PM »
I've got a character I intend to introduce in a game in the near future who's been in a kind of stasis for 500 years. He speaks "common" but I know that languages that are called the same are usually quite different between their eras.

So does anyone here know any notable examples of how spoken and written English has changed over the last 500 years? This will give me a jumping off point to create my own idiosyncrasies.

I tried googling it but it's a hard thing to explain in search engine terms.

General Chaos / Re: What Vidja games are you playing?
« on: July 21, 2015, 07:58:36 PM »
Anyone else super stoked for Sword Coast Legends? Game play looks great although I'm nervous about possibly getting nickle and dimed for classes races and tile/enemy sets.

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