Author Topic: GenCon 2012  (Read 42914 times)

Tadanori Oyama

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GenCon 2012
« on: January 16, 2012, 02:24:10 PM »
I know most people aren't going to need this notice but for any first timers or individual even considering coming to GenCon this year a very important date is coming up.

January 29th is Badge Registration, which isn't a huge deal, badges don't sell out right away, but it is required for the more important part: hotel registration.

Janurary 31st is the opening for hotel registration. For anyone who wants to stay on-site for GenCon and not travel to and from by shuttle or car this day is critical. The hotels closest to the Event Center tend to book up very quickly.

So if you want to stay at a connected hotel, better make sure you can be at your computer, ready to book a room on the morning of the 31st (It's a Tuesday, by the way). You need to have registered for a badge to make use of the GenCon hotel bookng system and get the discounted group rate for the Con.

BobThePaladin

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Re: GenCon 2012
« Reply #1 on: January 17, 2012, 03:36:35 AM »
This is certainly helpful, I'm still a GenCon newb here.  I want to make sure I actually get booked in the hotel this time.  Appreciate the post Tadanori!

Is there running any games this year.  That was something I'm thinking of trying out.

clockworkjoe

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Re: GenCon 2012
« Reply #2 on: January 17, 2012, 02:08:10 PM »
no one is running anything ever again

BeyondSandrock

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Re: GenCon 2012
« Reply #3 on: January 17, 2012, 02:53:02 PM »
Well if you're planning to run games, you may want to take the route I did last year and try for a GM's badge.  You'll have to sign up to run three games with six players each, but the benefits are definitely worth it.  For me, getting my free badge, receiving my Arc Dream freebies (since I ran for them) and getting play-test my NIMH scenario made for a great experience.
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Tadanori Oyama

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Re: GenCon 2012
« Reply #4 on: January 17, 2012, 07:33:33 PM »
Well if you're planning to run games, you may want to take the route I did last year and try for a GM's badge.  You'll have to sign up to run three games with six players each, but the benefits are definitely worth it.  For me, getting my free badge, receiving my Arc Dream freebies (since I ran for them) and getting play-test my NIMH scenario made for a great experience.

I'm going for this this year, adding a third ArcDream game to my planned events. "Free" stuff is awesome and it gives me an excuse to bug Shane Ivy, Greg Stoltz, and Scott Glancy.

ThnJonWasAZmbie

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Re: GenCon 2012
« Reply #5 on: January 31, 2012, 02:01:13 PM »
Is it better to spend a bunch of money to get a close hotel, or save money and and add some distance to the con?
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Tadanori Oyama

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Re: GenCon 2012
« Reply #6 on: January 31, 2012, 04:46:12 PM »
You will save money at a farther hotel.

Generally their between 70 and 100 dollars less per day so on a four day trip you pay 280 to 400 dollars less. There are parking concerns, of a sort, but I think most hotels in the GenCon block to shuttles at set times back and forth.

I stay closer because I fly in and don't have a vehicle. Plus you get to control where you go and when a little better, plus just being closer to all of the action. I can run to my room and back anytime to drop stuff off or pick up things.

If you haven't been before than I suggest a distant hotel. You'll save money and if it turns out you don't like the Con you didn't throw as much cash into it. If you enjoy it (like I did my first year) from a distant hotel then you'll love it from a close one.


Speaking of, got my room. At the Marriott Downtown, same as last year. Good times.
« Last Edit: January 31, 2012, 04:49:05 PM by Tadanori Oyama »

AmishNinja

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Re: GenCon 2012
« Reply #7 on: February 01, 2012, 12:14:23 PM »
Snagged a room at Embassy Suites. Gonna be expensive unless we get at least two more people to pile into the room with us but I'm not too worried about it. Can't be afraid to spend a little money on a vacation. :)

Tadanori Oyama

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Re: GenCon 2012
« Reply #8 on: February 01, 2012, 04:05:37 PM »
Embassy Suites has cool surroundings in the hotel (and great connection to the mall), it's too far from the exhibit hall for me though.

I'm sticking my brother with part of the bill this year since I'm going to be flying out instead of driving this time. He came for "free" last year. Might try to rope some other people in locally if I can too.

I'll be running games with ArcDream. I'm thinking a fantasy game using Reign and doubling up on a superhero game using Wild Talents.

Shallazar

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Re: GenCon 2012
« Reply #9 on: February 08, 2012, 09:58:48 AM »
Well I'm in the Sheraton again. I didn't think I'd get to stay in the same hotel again but I guess I'm racking up the starwood points or something.

Looking forward to this year and junk. OH YEAHH!!


I got this idea after last year's podcast wrap up. RPPR True Dungeon. Admittedly, getting all one time slot is difficult. But if other people want to coordinate, we can choose times and try for it. Maybe some PM action is required.
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Tadanori Oyama

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Re: GenCon 2012
« Reply #10 on: February 21, 2012, 06:06:09 PM »
Hey Ross, can I assume we're keeping the RPPR meet-up on Thursday again this year? I need to set up my games for ArcDream and I don't want any conflicts.

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Re: GenCon 2012
« Reply #11 on: February 21, 2012, 07:00:20 PM »
Hey Ross, can I assume we're keeping the RPPR meet-up on Thursday again this year? I need to set up my games for ArcDream and I don't want any conflicts.

yeah same bat time

Tadanori Oyama

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Re: GenCon 2012
« Reply #12 on: February 21, 2012, 07:26:28 PM »
Same bat channel? By which I mean the Embassy Suites.

Sweet, then I can run my stuff Friday and Saturday and make Thursday my wandering stupidly day.

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Re: GenCon 2012
« Reply #13 on: March 25, 2012, 03:49:37 PM »
For those interested, I'm running four games at GenCon this year for ArcDream. I don't know when they'll be scheduled exactly, but I'll post the descriptions here. The three using Nemesis are the horror adventures Ean and I will be releasing in the kickstarter that will go up in a few months. I'll also be running "The Dangers of Fraternization" again, the same A Dirty World scenario I ran last year.

Bryson Springs
 
System: Nemesis
Number of players: 6 players
 
In June of 1935, the Dust Bowl still plagued the American Southwest, a third of all people were out of work, and the government’s path to recovery was far from certain. Amidst this Great Depression, the Bryson Springs Ranch suffered a hardship altogether more extraordinary. People were dying in the migrant workers’ shantytown, dying in horrific, mind-boggling ways.
 
Players take the roles of strangers, cast about by the hard times and drawn into the nightmare that is Bryson Springs. They must band together to confront the things which stalk the desert night, hunting the downtrodden for their dark and blasphemous god.
 
The Red Tower

System: Nemesis
Number of players: 6 players

1931, Chicago: Capone’s reign has ended, and it remains to be seen how much of Chicago’s corrupt infrastructure will be dragged down with him. As two-bit criminals scramble to establish themselves in the power vacuum, the exposed corruption presents an opportunity for muckraking socialists to provoke the downtrodden into revolution. Meanwhile, the government must intervene to stop the commies and audit the more legitimate business holdings listed in Capone’s infamous ledger. Despite their cross purposes, each faction finds itself stymied by an unknown forces. The mobsters are missing a Capo who was never swept up in the raids. A socialist reporter has never returned from his undercover assignment. The government has to contend with a huge factory which, according to records, shouldn’t exist.
 
What mysteries does the Red Tower hold? Can the players put their social differences aside long enough to survive the supernatural cancer secretly festering in the heart of Chicago’s meat-packing district?
 
The Fall Without End

System: Nemesis
Number of players: 6 players

1931, Alaska: As America comes to grips with the real cost of Black Tuesday, the government becomes desperate to find distractions for an increasingly rebellious population stirred by endless woes. As proven by Charles Lindbergh, the people love nothing more than heroes capable of great deeds, and the government is willing to buy itself some at any price. Alaska’s Mount McKinley, the third tallest in the world, is the setting for the publicity stunt, and players will take the role of the brave explorers risking their lives for the photo op.
 
But the mountain is far older than any human civilization and home to terrors far worse than any economic recession. As players struggle up the infamous Wickersham Wall, will they be able to survive the combined onslaught of the elements, gravity, and vertiginous horrors from another reality?

The Dangers of Fraternization

System: A Dirty World
Number of Players: 4-6

Berlin, 1946. The once mighty city lies in ruins, controlled jointly by powers that are Allies in name only. Identical mother-infant
murders take place on either side of the Russian-American border, and now a third newborn has gone missing. Soviet NKVD and the U.S. Army military police launch a joint effort to find the killer, centered around a burlesque club that’s a hot spot for the resurgent German underworld. In danger of losing their investment, the crime bosses of Berlin suddenly find themselves as eager to find the murderer as their occupiers. Can this hasty alliance find justice, or will it implode under the weight of national intrigue, old grudges and human greed?

BeyondSandrock

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Re: GenCon 2012
« Reply #14 on: March 26, 2012, 11:56:59 AM »
In the same vein, here are the games I will be running this year:

1x Game of MAOCT: The Legacy of NIMH: (The game I ran at last years Gencon).

Description:  All is not well with the Rats of NIMH.  A specter from their past threatens the rats new home in Thorn Valley.  Now a group of young rats, following the trail of their lost leader, must travel back to their old home in order to stop an evil that threatens to consume them all.
Total Players: 6

2x Games of MAOCT: The Junkyard on the Edge of Forever:

Description:  The school year has finally ended for the children of Sagan Lane Elementary,  but their homework this summer is just starting.  The kids monster friends are starting to disappear one by one, leaving with little reason or warning.  Rumors point towards a junkyard that seems to have power over their supernatural buddies.  Now the kids must discover why the monsters are vanishing or risk losing their best friends forever!
Total Players: 6
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