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Messages - JonHook

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31
Role Playing Public Radio Podcast / Re: How can I find a new group?
« on: April 08, 2010, 10:52:31 PM »
Do you have a local gaming store? You may or may not be able to find a group at that store, but you should be able to find out about any local gaming clubs or conventions at the store. And you can almost certainly find a group at a club or con.

32
RPGs / Re: MOTHERFUCKING SYNIBARR
« on: April 07, 2010, 09:04:30 PM »
What the hell does "WTF" stand for on the cover of that book?

33
I've heard great stuff about all of Flying Frog's games. I would love to play one of their games.

34
RPGs / Re: Want to playtest Wild Talents?
« on: March 30, 2010, 10:24:25 AM »
I absolutely want to play this, but I have no local gaming group.  :(

All of my gaming is pbp.  :-[

35
General Chaos / Re: How I've used of my time
« on: March 26, 2010, 04:58:39 PM »
Loser.  ;D

36
General Chaos / Re: Stuffed Cthulhu
« on: March 26, 2010, 04:57:47 PM »
That's awesome man! Congrats on Ewen.

I also made sure that my son's first stuffed animal was a little Cthulhu.  ;D

37
RPGs / Re: So Catalyst Game Labs is fucked
« on: March 26, 2010, 04:56:01 PM »
I really want to check out Eclipse Phase and Leviathans.

Wow.

38
Play by Post / Re: Mouse Guard
« on: March 21, 2010, 11:07:20 PM »
Sooooo...I'm still up for Mouse Guard if anyone else is...

I'm game too.

39
RPGs / Re: Chaosium Contests
« on: March 21, 2010, 11:05:59 PM »
I'm entering the BRP contest.  ;D

40
General Chaos / Re: Podcast Survey
« on: March 21, 2010, 11:04:21 PM »
It blinded me with SCIENCE!!!!

41
Role Playing Public Radio Podcast / Re: Chatting with whores
« on: February 26, 2010, 08:33:21 AM »
...

I can't wait for that Actual Play.

"Hi, this is Ross Peyton with Roleplaying Public Radio. Joining me today are Cody, Dan, Bill, Tom, and Cyndi the Prostitute!"

LOL! I just read that with Ross' announcer voice in my head!

42
Role Playing Public Radio Podcast / Re: Chatting with whores
« on: February 25, 2010, 09:14:41 AM »
I'm totally perplexed on why a super-sexy line like, "You wanna play D&D with me?" didn't work.    ???

43
Role Playing Public Radio Podcast / Running an investigative game
« on: February 17, 2010, 11:32:25 PM »
Hey Ross & Tom,

I really enjoyed episode 41, and I thought I'd start this thread so we can all share our ideas on how to run an investigative game.

As Tom noted in the episode, clues are critical in an investigative game, and if the players miss a clue, (especially a clue pivotal to the story), it can throw the game into a tailspin. Since I'm mostly familiar with Call of Cthulhu and Chaosium's Basic Roleplaying system, I'll base my advice on that.

Clues. If I'm designing a CoC scenario I'll try and tier the clues: Optional, Required, and Critical. Oftentimes, each individual clue will fit into multiple tiers, and depending on how well the investigators succeeded in their Spot Hidden or other investigative skill will determine how much of the clue they get.

If the clue is a major Critical clue, then I make it so that its nearly impossible for the investigators to miss the base information from that clue. For example, if it's critical to the adventure that the investigators know that the missing dilettante was taken to the old shipping yard, then I ensure that they get at least that amount of the clue. If the investigators succeed in their skill check by a certain degree, then maybe they also learn that the missing dilettante was recently seen cavorting with the dock-working scum, and that his "disappearance" may not be what it seems at first glance.

On a side note, the Gumshoe rules were designed around the basis that the investigators never miss the basic clues.

44
Role Playing Public Radio Podcast / Re: RPPR Community AP Podcast site
« on: February 09, 2010, 08:41:24 PM »
This is such a cool idea. Good job Ross.

45
RPGs / Re: Suggestions for a 1 on 1 game.
« on: January 19, 2010, 11:17:32 PM »
I might be a bit of a one-trick-pony, but I think any game Lovecraftian-based could be a great 1-on-1 game. Most of HPL's stories had a single protagonist, so enhancing that feel in a solo game could go over very well.

Instead of Call of Cthulhu, you might want to try Trail of Cthulhu. I think the Gumshoe system would work great for you.

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