Author Topic: Rogue Trader game. Not play by post exactly.  (Read 225570 times)

nbneil

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Re: Rogue Trader game. Not play by post exactly.
« Reply #135 on: March 14, 2010, 10:12:15 PM »
As far as I know, we should have room.  There are only 2 confirmed participants next time from NerdBound, another NB forum poster interested, and I would say maybe Dawnsteel though I think he has been really busy lately.  Either way, 5 folks shouldn't be a problem.  Tad will have to confirm, but he seems pretty cool about getting people into the story.
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Dawnsteel

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Re: Rogue Trader game. Not play by post exactly.
« Reply #136 on: March 14, 2010, 10:45:30 PM »
Yes, I am still in.  (Please.  I'll beg if I have to.)
My life gets a whole whack of less-busy after March 27th.
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nbneil

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Re: Rogue Trader game. Not play by post exactly.
« Reply #137 on: March 14, 2010, 11:25:43 PM »
No need to beg, I'm stoked that you're excited to play.  We might have a full crew next time if schedules line up.  That could be pretty awesome.  Right now the roster looks like Dawnsteel, nbjason, John H, ShotgunSurgeon, and me.  I'm having trouble remembering, but the second Arch-Militant may want to diversify from Dawnsteel to get more skill/battle coverage.  We'll definitely not lack firepower in that case.  If Sean-o-tron makes a return (he's got a ton of games going IRL though), that's cool, but we could use another Void Master if he can't make it.  Seneschal may be up for grabs too.  It's awesome that people are into the game.  I really love playing in it.
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ShotgunSurgeon

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Re: Rogue Trader game. Not play by post exactly.
« Reply #138 on: March 15, 2010, 06:11:45 AM »
I like the cut of the Master of the Void's jib. I'll roll one up if that's cool with Tad and everyone else.

Tadanori Oyama

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Re: Rogue Trader game. Not play by post exactly.
« Reply #139 on: March 15, 2010, 12:37:39 PM »
I'd be happy to have you. I think our current count for players is 3. Neil, Jason, and Dawnsteel because Sean is taking a break and we haven't seen Murph lately. So, sure, your welcome to jump in.

Jason is looking at playing Navigator and you probably know the other characters involved. Feel free to play whatever class interests you. You can either make a new character to be added in, or take over one of the NPC senior staff members.

nbneil

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Re: Rogue Trader game. Not play by post exactly.
« Reply #140 on: March 15, 2010, 01:37:23 PM »
John H from the NB forums is interested as well. He thought ArchMilitant would be fun. Dawnsteel will have some friendly competition for body count in that case. I may suggest seneschal though because the tech use is pretty handy. Then again, we can NPC Nathan in whenever we want.
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Tadanori Oyama

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Re: Rogue Trader game. Not play by post exactly.
« Reply #141 on: March 15, 2010, 02:03:09 PM »
Oh right. Well, that's fine than. Five is about as big as I'm comfortable with so we'll still be able to seat Shotgun without much trouble.

ShotgunSurgeon

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Re: Rogue Trader game. Not play by post exactly.
« Reply #142 on: March 15, 2010, 08:06:54 PM »
I appreciate it, Tad. As I said I'm leaning toward Master of the Void, but I'll get a better feel for the careers and post a definite answer soon. I'm already excited about purging xeno scum.

And you guys can call me James if that seems less awkward.

Tadanori Oyama

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Re: Rogue Trader game. Not play by post exactly.
« Reply #143 on: March 15, 2010, 11:25:24 PM »
No, I think calling you Shotgun is probably going to catch on. I tend to jump to people's forum names because I forget their real names. I think during the AP I call Dawnsteel by "Dawnsteel" rather than his name, which fittingly enough, I can not remember at the moment. Sean and Neil I don't forget because... well I'd think it would be obvious.

Anyway, Void Master sounds great. A ship can seldom go wrong with two, especially during ship to ship, which I believe I did promise for the next session.

ShotgunSurgeon

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Re: Rogue Trader game. Not play by post exactly.
« Reply #144 on: March 17, 2010, 01:24:39 PM »
Just FYI- I'm going to take over Carin the Astropath Transcendent in lieu of another void-master. I already PMed Tad and working out the stats.

Should be fun- a psychic relay radio with no eyes and the power to crush men's souls.
« Last Edit: March 17, 2010, 01:38:08 PM by ShotgunSurgeon »

Tadanori Oyama

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Re: Rogue Trader game. Not play by post exactly.
« Reply #145 on: March 17, 2010, 01:36:39 PM »
As long as everybody remembers what happens when you roll a "9" on a psyker activation roll I think we'll be just fine.

nbneil

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Re: Rogue Trader game. Not play by post exactly.
« Reply #146 on: March 17, 2010, 02:40:33 PM »
So I should apologize in advance for having to kill Shotgun when he turns into a Warp-tainted psychopath?
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Dawnsteel

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Re: Rogue Trader game. Not play by post exactly.
« Reply #147 on: March 17, 2010, 02:56:06 PM »
So I should apologize in advance for having to kill Shotgun when he turns into a Warp-tainted psychopath?

At least apologize for ordering me to do it.
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Dawnsteel

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Re: Rogue Trader game. Not play by post exactly.
« Reply #148 on: March 17, 2010, 02:56:53 PM »
Quote from: ShotgunSurgeon
Should be fun- a psychic relay radio with no eyes and the power to crush men's souls.

Also we established that she has an enormous emo music collection.
I didn't come here to win. I came to make friends.

nbneil

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Re: Rogue Trader game. Not play by post exactly.
« Reply #149 on: March 17, 2010, 04:00:42 PM »
Well I wouldn't want to get MY clothes all bloody. And I call dibs on her AFI cds, so I can jettison them into the warp. Maybe the demons will realize humans do a good enough job torturing themselves with shitty songs.
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