Author Topic: OLD SCHOOL DUNGEON CRAWL  (Read 384027 times)

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #165 on: September 25, 2009, 01:32:47 AM »
When he recovers he finds himself in the forest, outside the village.

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #166 on: September 25, 2009, 01:36:46 AM »
Atilla Redcap

rolling for Initiative in going for the rat as my next pray!

Rolling 1d20:
(20): Total = 20

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #167 on: September 25, 2009, 01:40:51 AM »
rat init

Rolling 1d20:
(3): Total = 3



clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #168 on: September 25, 2009, 01:41:16 AM »
Redcap can attack!

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #169 on: September 25, 2009, 01:44:29 AM »
Atilla Redcap

Atilla feeling him self on a great run of luck quickly slams his axe onto the rat!

Rolling 1d20:
(1): Total = 1


"YARRR!"

Sean-o-tron

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #170 on: September 25, 2009, 01:45:40 AM »
Krokk

Still slightly dazed, he heads towards the village.

I had an annotated map in progress in photoshop, but I got mixed up between Pakos and Richielieu's exploring so fuck it.

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #171 on: September 25, 2009, 01:48:42 AM »
The rat squeaks and tries to bite Redcap

Rolling 1d20:
(12): Total = 12

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #172 on: September 25, 2009, 01:49:22 AM »
Krokk

Still slightly dazed, he heads towards the village.

I had an annotated map in progress in photoshop, but I got mixed up between Pakos and Richielieu's exploring so fuck it.

post what u got

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #173 on: September 25, 2009, 01:50:37 AM »
The rat bites Redcap and does 1 point of damage!

Sean-o-tron

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #174 on: September 25, 2009, 01:51:10 AM »
this is but a mere shadow of what I once had.  plus the passageways are all wrong.  it is crap crap crap.

« Last Edit: September 25, 2009, 01:53:11 AM by Sean-o-tron »

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #175 on: September 25, 2009, 01:51:59 AM »
Redcap has 0 hit points and is staggered! He is wozy. He can still act but he is on his last legs.

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #176 on: September 25, 2009, 01:53:48 AM »
The secret door is in room 1 and is pointed to the east.

clockworkjoe

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #177 on: September 25, 2009, 01:56:13 AM »
Krokk gets to the village no problem.

Boyos

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #178 on: September 25, 2009, 01:58:13 AM »
Atilla Redcap

Atilla attemps to beg for mercy at the rats feet. "Oh mighty beast please forgive me for what I have done here today, your clearly a far better fighter then I." Atilla then begains to pray to what ever dark god enjoys cat slaying.

diplomacy
Rolling 1d20+1:
(14)+1: Total = 15

Setherick

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Re: OLD SCHOOL DUNGEON CRAWL
« Reply #179 on: September 25, 2009, 07:48:28 AM »
<img src="http://slangdesign.com/forums/Themes/default/images/dice.gif" alt="" />Rolling 3d10: <div style="background-color: #919191;">(2+7+2): Total = 11 </div>

The cleric and winthrop see that many orcs talking about how great atheism is!

oh yeah personal note:

We going to use d20 skill and stat check standards from now on - higher is better

easier for me to keep trakc of


Oh, fine, Ross. You're the one that wanted to go OLD SCHOOL and you're not hardcore enough to go OLD SCHOOL.
"Something smart so that I can impress people I don't know." - Some Author I've Not Read