Edition Wars. Edition Wars never change. The past 20 years have been a roller-coaster ride for RPGs.  The release of Magic: The Gathering in 1993 changed the fundamental nature of the hobby gaming industry and forever altered the business of making and selling RPGs.  Explore the recent history of the category through the lens of Dungeons & Dragons and Pathfinder, and hear predictions for the future of the hobby. This panel was recorded at PAX East 2014.

Panelists: Ryan Dancey [CEO, Goblinworks], Luke Peterschmidt [CEO, Fun to 11], Derek Lloyd [Owner, Battleground Games and Hobbies], Luke Crane [Tabletop Games Specialist, Kickstarter], Matt McElroy [Marketing Director, DriveThruRPG/OneBookshelf]

 

Check out the Cultists of Cthulhu KickstarterDo you have a great boardgame design, want to make it yourself, but have no idea how to start? Join us as we take you through the trials, tribulations, and triumphs of independent tabletop game publishing. Thomas Eliot of Sixpence Games designed, Kickstarted, manufactured, and brought to retail Professor Pugnacious, and was on the Indie Boardgame Panel at PAX AUS 2013, while Christopher Batarlis just recently finished the Kickstarter for Secrets of the Lost Tomb. Learn from our experience, good decisions, and mistakes. Plus, see the launch of Sixpence Games’ newest Kickstarter, Cultists of Cthulhu, live during the panel! This panel was recorded at PAX East 2014.

She's a member of a chain gangCaleb recorded a panel discussion  at Gencon 2013 about Arc Dream’s One Roll Engine games, from Godlike to Better Angels, led by Shane Ivey. Find out what’s going with the system and how it came to be.