In this episode we review Blood in the Slave Pits, an adventure for Legendquest, which apparently was the RPG for people that wanted a game that makes sense. We also look at Twilight 2000 and Airlords of the Ozarks, the only Ozarks themed adventure in RPG history about evil airlords using blimps to reign over the Midwest. There’s also discussion about the cinematic genius that is Zack Snyder and think about what films he could reinvent with his unique and brilliant style.

News: I am launching a Kickstarter for the fourth season of Ludonarrative Dissidents podcast on October 13. Please back it to get more in-depth reviews of RPG classics from me and my co-hosts, game designers Greg Stolze and James Wallis. Learn more at our website.

If you want more After Hours podcast episodes, full RPG scenarios, maps, and years of other bonus podcast episodes, join the RPPR Patreon today! We have over 10 years of material in the archive. It helps keep RPPR running and it means a lot to me.

I have another RPG podcast, Ludonarrative Dissidents with celebrated game designers Greg Stolze and James Wallis. In each episode, we review a single RPG title or discuss a game mechanic. We recently completed season 3 and are going to launch a Kickstarter on October 13 to fund a fourth season.

Follow the Kickstarter campaign to be notified when the campaign goes live!

This live episode discusses what will be new for the fourth season. We plan to have shorter book reviews in our live episodes, along with special segments. To that end, I review the new Mothership bounty hunting supplement, Wages of Sin.

We’re also hosting a book club on game design, where each host reads and discusses multiple books with backers.

Watch the video version of this episode here.

The first three seasons of LND are on all podcasting apps. Search for Ludonarrative Dissidents to subscribe and catch up! It is also available on Youtube.

Writing a RPG can seem daunting, but creators now have more options and tools available to help them. Do you want to write a game from scratch or use an existing open system? What steps should you take first? How long does it take? Peter Petrusha of Imagining Games (Chew, Dreamchaser), Ross Payton (Base Raiders, Role Playing Public Radio podcast), Caleb Stokes (Red Markets, Delta Green: God’s Teeth), and Julian Kay (Mutants in the Now) have answers. This panel was recorded at Gen Con 2026.

The screenshot is from The Cthulhu RPG timeline.