Game Designer Workshop Episode 19: Ruin, Derail, and Slingstone
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Synopsis: Shaun has started working on a new storytelling game called Derail. It’s about subverting cliches and tropes in movies and video games. We talk about his new game and his first two playtests. I’ve actually playtested Ruin twice and I talk about my progress with the game. Caleb has several game design projects he is working on, so he talks about them as well.
Song: Main Title by Johnny Scratch
Podcast: Play in new window | Download (Duration: 2:00:57 — 83.5MB)