Writing a RPG can seem daunting, but creators now have more options and tools available to help them. Do you want to write a game from scratch or use an existing open system? What steps should you take first? How long does it take? Peter Petrusha of Imagining Games (Chew, Dreamchaser), Ross Payton (Base Raiders, Role Playing Public Radio podcast), Caleb Stokes (Red Markets, Delta Green: God’s Teeth), and Julian Kay (Mutants in the Now) have answers. This panel was recorded at Gen Con 2026.

The screenshot is from The Cthulhu RPG timeline.

We’re back from Gencon and had a blast! Our live episode features updates on the future of RPPR, discussions of Gencon 2026, and a lively game of AD&D Trivia. I found a copy of this infamous trivia game and challenged the RPPR cast to see which team is the best at AD&D trivia. For some weird reason though, every answer on the cards was wrong, so we had to ask the audience which answer was right. (In other words, we made up answers to see which was the funniest). Enjoy!

In this episode, we focus on a single D&D adventure called The Immortal Storm. This is a crazy scenario, designed for godlike PCs. It involves messing with stars, traveling to a dimension of sheet music and 1986 Manhattan. We also talked about Far West and Ken Whitman, both of whom are still around, 10 years later.

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