Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new series on the RPPR Patreon, where we recommend media sources to inspire and inform for a particular genre or game.

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Synopsis: Thad and I both have ideas for scenarios. I got an idea for an investigative scenario (probably Delta Green) after I watched a series called Fear City. It focuses on the FBI’s prosecution of the mafia in the early 80s and how wiretapping was a key component. So I thought why not build a scenario around wiretapping? Thad recently read a book called Strike about the history of labor organizing and thought that would be an interesting challenge for a Red Markets game. In this episode, we talk about our ideas and how to structure them as adventures.

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Shout Outs

Song: The Object by Gary Sevison

Will Schar of the All Roads Tavern podcast won the first Night at the Opera Delta Green scenario writing contest and I agreed to critique the winner of that contest. I asked Adam Scott Glancy of Pagan Publishing to join in the critique, so we both read the scenario A Soft White Damn. It’s an interesting piece, exploring a small town with many dark secrets. We had an interesting conversation about scenario writing, setting, and pacing.