Sponsor: Check out the Chew RPG Kickstarter!

After running a two part game with the new Forged in the Dark RPG, Chew, I wanted to talk to Pete Petrusha about the game. I liked how Chew ran differently than Blades as it focuses on investigating crimes instead of pulling off heists. Chew uses the FitD system but changes quite a few things about the mechanics from the original Blades in the Dark. Pete talks about the development cycle, how certain changes were made, and game design principles.

Iron Edda Accelerated is a roleplaying game about the heroes of a Viking holdfast during Ragnarok. They battle threats from outside and within for honor, glory, and clan. The game draws strongly from Norse mythology — although its focus on holdfasts allows for telling a variety of stories. I talked to the game’s creator, Tracy Barnett, about the game and game design in general.

If you think this is an interesting game, please check it out on Kickstarter!

Delta Green: The Labyrinth takes Delta Green agents beyond the beltway and deep into the fissures of America in the new millennium. American life has entered a labyrinth of twisty passages all alike. And while there are many ways in, there is no way out. I interviewed John Scott Tynes about his recent turn back into tabletop RPG design and what makes this new book unique for Delta Green. If you think you would enjoy it, consider checking the Kickstarter out.