In this episode we review Blood in the Slave Pits, an adventure for Legendquest, which apparently was the RPG for people that wanted a game that makes sense. We also look at Twilight 2000 and Airlords of the Ozarks, the only Ozarks themed adventure in RPG history about evil airlords using blimps to reign over the Midwest. There’s also discussion about the cinematic genius that is Zack Snyder and think about what films he could reinvent with his unique and brilliant style.

News: I am launching a Kickstarter for the fourth season of Ludonarrative Dissidents podcast on October 13. Please back it to get more in-depth reviews of RPG classics from me and my co-hosts, game designers Greg Stolze and James Wallis. Learn more at our website.

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Writing a RPG can seem daunting, but creators now have more options and tools available to help them. Do you want to write a game from scratch or use an existing open system? What steps should you take first? How long does it take? Peter Petrusha of Imagining Games (Chew, Dreamchaser), Ross Payton (Base Raiders, Role Playing Public Radio podcast), Caleb Stokes (Red Markets, Delta Green: God’s Teeth), and Julian Kay (Mutants in the Now) have answers. This panel was recorded at Gen Con 2026.

The screenshot is from The Cthulhu RPG timeline.

The platonic ideal of megadungeons, Moria from the Lord of The Rings, was published as a campaign book for the One Ring RPG last year. Chris and I start our exploration in the first part of this miniseries. The remaining episodes are available for patrons.

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