My campaign for Monsters and Other Childish Things, Road Trip is available for pre-order! Buy it here!

The Codex of War is out! Download it here.
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The real world holds just as much adventure as any fantasy or sci-fi setting. In this episode, Tom and I discuss various types of games you could run based in the real world with normal PCs (with no extraordinary abilities or cinematic fighting skills). There are more possibilities than you might realize.

Shout Outs

Music: Anything 4 Adventure by the Jim Morey Band.

If a real world campaign interests you, check out the following resources below the fold.

Continue Reading

For this episode, we have Cody and RJ as guests and we discuss how to deal with improbable and implausible player devised plans. While heist movies are based on elaborate schemes, does every game need a 20 step plan in order to slip past a single guard? We also talk about current RPPR projects. The Codex of War is still underway but we have made significant progress. RPPR regular Aaron will undergo training as a Call of Cthulhu GM and I’ve written a campaign for Monsters and Other Childish Things. We also talk about an anecdote about a truly terrible GM.

Shout Outs

  • Echo Bazaar: Very original and unique browser based game. Free to play and features great writing!
  • Sword of the Stars: A fun 4X PC game with 3 expansions out.
  • Frozen Synapse: Indie PC tactical strategy game. Lead a team of commandos to take out the enemy.
  • Hell House: A documentary about Christian haunted houses.
  • Bigger Bads: A new Monsters and Other Childish Things supplement. Play giant monsters!
  • Targets of Opportunity: A brand new Delta Green book! Over 300 pages! HOLY FUCK IS IT AMAZING.

Music: Hyrule’s Angel (The Sleeping Beauty) by Game Over

We’re back from Gencon and we’ve gathered our thoughts. It was an exhausting, exhilarating and expensive four days but well worth it. We cover everything from the trip to Indy, hotels, to the actual games we played or ran and our purchases. Tom tried out a few official games while I ran seven games, including an after hours Call of Cthulhu game. Of course the big news is that we played in a 2 part, 12 hour WW1 CoC scenario run by Adam Scott Glancy of Pagan Publishing. It was suitably epic. On top of that, we have some tips for all you con-goers including a few of my hints on running games at a con.

Shout-Outs

Eclipse Phase: Transhumanist Sci-Fi Horror Rpg. Very awesome, very pretty and well worth a look.
Mecha & Manga: Mutants and Masterminds Animu setting book. If you want school girl ninjas and giant robots in M&M, try this.
Shotgun Diaries: John Wick’s zombie survival horror rules-lite rpg. No link because there’s no website for the game.
Shard: High-concept fantasy furry rpg.
Zombie Cinema: A story game about zombies, sold in a VHS box. Very cool.
Hills Rise Wild: Pagan Publishing’s Cthulhu Mythos board game.
Mysteries of Mesoamerica: A Call of Cthulhu 1920s sourcebook for central america and has 4 scenarios.
Hobocon: A documentary about some gamers trying to survive Gencon with no cash and no plan.
Dragon Magazine Annual 2009: A collection of some of WOTC’s best stuff from Dragon magazine. Great material on kobolds and more
Grim Wars: A new setting for Wild Talents written by Greg Stolze and Ken Hite.
Damnation City: A nWoD sourcebook for cities – building your own, pulling the strings and so on.
America the Audiobook: Hilarious audiobook from the Daily Show.
I’m America and So Can You: Another funny audiobook, this one from Stephen Colbert.

Music: Untitled song from Click Clack Kaboom.