gencon2016We are back from Gen Con, bearing many stories and more importantly, loot! Because so many of us went to Gen Con, this double length episode features 3 round table discussions. Learn about True Dungeon, new games, crafting workshops, meetups, and more!

Shout Outs

  • True Dungeon: Not quite LARPing, definitely not tabletop dungeon crawling.
  • Bloodborne Card Game: Based on the video game – a semi-cooperative/competitive monster hunting game.
  • God Hates Charades: It’s like charades but with filthy minded cards.
  • Red Dragon Inn: A game about fantasy adventurers out drinking each other at a tavern.
  • Escape the Booth: An escape room and tabletop game
  • Battle of Hogwarts: Not out yet, but sounds quite fun for all Harry Potter fans.
  • Konflikt 47: A weird World War 2 skirmish game based on the Bolt Action system from Warlord Games.
  • Dragonstone Mine:A Kickstarted board game that looks like fun.
  • Dominion: Empires: A new expansion for Dominions that offers new mechanics and more advanced gameplay.

Music: Overflow by HOME

patreonPatreon is a popular crowdfunding website that allows creators to earn money from their supporters and fans on a regular cycle. This gives creators new opportunities and new challenges. Ross Payton from Role Playing Public Radio, Faust Kells from The Third Wheel, and Matt Campen from the Drunk and Ugly podcast all have experience using Patreon discuss it at Gen Con. Be sure to check out our websites to learn more: Role Playing Public Radio, The Third Wheel  and the Drunk and Ugly.

gencon2016We just got back from Gen Con 2016 and we have a lot of podcasts to share. Our first one is a panel we did on game design. Ross and Caleb continue their proud tradition of screwing up in real time, with special guest Jeff Barber. Lend your questions and comments to a live episode as the pair gives updates on Red Markets, Ruin, Upwind, and other game projects. More specifically, Caleb will be doing playtests of Red Markets at Gen Con. Ross has news about Ruin and other game projects in the works. Both have news about current freelancing projects and plenty of advice for aspiring game designers in attendance.