Red Markets 2nd Edition is holding an open beta playtest for all of 2025. Come discuss the ongoing process! The new edition of the Profit System is more concise, more vicious, and closer than ever before. A panel of the game’s creators will take questions on the upcoming new edition or Red Markets in general. Caleb Stokes is the author of Red Markets, and he is joined by Ross Payton of Role Playing Public Radio, the award-winning podcast on which the game got its start nearly ten years ago.

Download the Red Markets 2E playtest beta here!

Listen to actual plays of Red Markets 2E at Hebanon Games on Patreon.

More Red Markets APs can be found on the RPPR Patreon Games Youtube channel.

Red Markets is back! Caleb has spent over a year playtesting and revising Red Markets, improving negotiation, combat, and other core mechanics for the game. He’ll be posting an open beta of the game on the Hebanon Games Patreon so you can download and play it yourself. We talk about the process of updating a game’s rules and I give an update on my next RPG, now titled Labyrinth Signal.

Follow Hebanon Games on DrivethruRPG and Itch.io.

Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this episode, about the obscene and the scene. The scene represents the public, socially acceptable aspects of a given object or activity. The obscene refers to the hidden, taboo aspects. In RPGs, the scene is what we say about our games but the obscene is how we actually engage with them. “I hate this game. I’ve run a hundred sessions of it.” There’s the promised version of a game during its Kickstarter campaign, the version delivered, and the version actually played. We discuss these weighty topics and how it is affecting the development of Red Markets.

Check out Hebanon Open Game Design to keep track of Red Markets development!