RPPR presents a panel on game design, hosted by Ross Payton, Jeff Barber, & Shane Ivey. We discuss our latest projects, thoughts on making games, & answer questions from the audience. I also talk about my latest ideas for Ruin, the architectural horror RPG I’ve been working on for a while.
Podcast: Play in new window | Download (Duration: 59:14 — 27.3MB)
Subscribe: RSS
If you enjoyed this post, make sure you subscribe to my RSS feed!
I’m back on the Ruin hype train, man! Seeing it is a focused game with closely-tailored mechanics seems like the right direction. Good luck, and I look forward to playing it!
Good panel, a lot of good points