Just another day for the Heroes of New ArcadiaNews: Just to clarify something about RPPR B-Sides: each volume will be released for free after a 1 year delay. Volume 1 will be released to the public on August 14, 2014. If you want to listen to the 20 AP episodes contained in Volume 1, then you can donate $20 to RPPR. Simple as that!

I also want to give a shout out to comic artist David Faught for his contributions to Base Raiders, which is now in layout.

Also, Hebanon Games is now blogging about game design and RPGs on a regular basis.

Synopsis: The Heroes of New Arcadia campaign is now concluded. In 29 episodes, a ragtag group of self-made superheroes saved the world and ultimately determined its fate. Find out how the concept came to be and what the players thought about it – highlights of the games, surprises, and more. No shout outs or anecdotes this episode because our discussion went long.

Song: We Heroes by Within the Giants

This episode is sponsored by Audible Books. Sign up today and get a free 14 day trial and audiobook.

News: Check out the newest RPPR Kickstarter: Killsplosion! A rules light competitive PvP tabletop RPG. Get 10 preview RPPR Actual Play episodes when you contribute $20 or more.

Zombies of the World on sale! Get your print copy autographed by the RPPR group or get the PDF for only $2.99

Synopsis: We’ve been talking about adventure and campaign design lately, so we thought it would be appropriate for an episode on horror campaigns and how to run them. The pacing for a horror campaign is different because characters in these games tend to wear down through attrition. Thus, you have to take into account their reduced capabilities when designing adventures or plan for a new way to insert new player characters when the existing ones die or go mad. Furthermore, less is more when it comes to horror. A slight aberration from the mundane is often more terrifying than random tentacle monsters. Tom did not write a letter but we do have shout outs and anecdotes.

Shout outs:

Song: Forest of Fear by Bob Dean

 

Preorder my new book Zombies of the World and get a free poster and shipping!

The RPPR Forums now support the iPhone and Android app Tapatalk. Post wherever and whenever you want. Go nuts!

Synopsis: Every once in a while in a campaign, you need to shake things up with a big event – an epic boss fight or jaw dropping action scene that ties up a campaign or story arc. Of course, in order to make things memorable, you need to up your game as a GM. But how do you go above and beyond? Tom and I discuss ways to psyche the players up, prep for a big event and run it. Plus Tom has a letter, shout outs and anecdotes.

Shout outs

Music: My Skateboard will go on by Anamanaguchi