With this, our blood, it is the Hanged King’s. From SCP 701News: Support RPPR by contributing to the Base Raiders Kickstarter.Get at least the PDF and you’ll gain access to 10 preview RPPR Actual Play episodes upon the conclusion of the campaign.

RPPR friend Cody Walker has his own Kickstarter up for Noir City. Help bring his comic to life!

Synopsis: It wouldn’t be October without at least one horror themed episode of RPPR. Tom and I discuss what makes a horror story set in the here and now unique (2012). Isolation is no longer geographic thanks to smartphones with GPS but it is still possible to isolate players in different ways. Furthermore, we have new trends in horror storytelling, like the emergence of the creepypasta subgenre. Marble Hornets and the SCP Wiki are great material for your next horror game. Of course the real horror comes from real life. Aside from isolation, we have a growing panopticon, the ongoing global economic crisis, the rise of fascism, and online stalking/bullying. This makes the year of the Mayan Apocalypse a great place for a horror story. Plus Tom reads a letter and we have shout outs an anecdote.

Read the SCP Wiki. The image on the left is from SCP 701.

Shout outs:

Song: Crush from the Hotline Miami Soundtrack.

The Italian ZombieAt Gencon this year, I was part of a panel with Kenneth Hite, Dennis Detwiller, and George Vasilakos to discuss zombies in gaming. We talked about many topics, from favorite films, to the symbolism of zombies and how to use them in games. If you’re a zombie fan, you should give it a listen!

In other news, check out the new Zombie Survival and Risk Analysis Quiz on Zombies of the World. Find out how well you would do in a zombie attack!

Night's Black AgentsWe had a blast at Gencon 2012 and we have a ton of new material for you, starting with this interview with Kenneth Hite about his new game, Night’s Black Agents. It’s a horror/spy thriller game that Mr. Hite designed more or less to give players an excuse to slay the undead while being total badass secret agents. It’s based on the GUMSHOE game engine but has new rules appropriate for the spy thriller genre.

It’s out now, so if you think you might want to try the game out, check it out here.