The Italian ZombieAt Gencon this year, I was part of a panel with Kenneth Hite, Dennis Detwiller, andĀ George Vasilakos to discuss zombies in gaming. We talked about many topics, from favorite films, to the symbolism of zombies and how to use them in games. If you’re a zombie fan, you should give it a listen!

In other news, check out the new Zombie Survival and Risk Analysis Quiz on Zombies of the World. Find out how well you would do in a zombie attack!

Night's Black AgentsWe had a blast at Gencon 2012 and we have a ton of new material for you, starting with this interview with Kenneth Hite about his new game, Night’s Black Agents. It’s a horror/spy thriller game that Mr. Hite designed more or less to give players an excuse to slay the undead while being total badass secret agents. It’s based on the GUMSHOE game engine but has new rules appropriate for the spy thriller genre.

It’s out now, so if you think you might want to try the game out, check it out here.

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News: Check out the newest RPPR Kickstarter: Killsplosion! A rules light competitive PvP tabletop RPG. Get 10 preview RPPR Actual Play episodes when you contribute $20 or more.

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Synopsis: We’ve been talking about adventure and campaign design lately, so we thought it would be appropriate for an episode on horror campaigns and how to run them. The pacing for a horror campaign is different because characters in these games tend to wear down through attrition. Thus, you have to take into account their reduced capabilities when designing adventures or plan for a new way to insert new player characters when the existing ones die or go mad. Furthermore, less is more when it comes to horror. A slight aberration from the mundane is often more terrifying than random tentacle monsters. Tom did not write a letter but we do have shout outs and anecdotes.

Shout outs:

Song: Forest of Fear by Bob Dean