News: RPPR is now on Tumblr! Follow us for random stuff! Ross works for Pixelscopic on their new video game, Delver’s Drop. It is also quite awesome. More Base Raiders content is forthcoming, including more actual play episodes, new PDF only supplements, and the final conversion guide. The Wild Talents and Mutants and Masterminds conversion guides are already available.

Synopsis: Sooner or later, every gamer decides to convert some material from one system to another. Why? How does it work? When shouldn’t you convert? We tackle this topic by discussing our past experiences with conversions and our thoughts on the process. No letter this episode, but we do have shout outs and anecdotes!

Shout Outs

  • Papa and Yo: The Saddest Video Game for reals 🙁
  • Magrunner: I got puzzles in your Cthulhu. You got Cthulhu in my puzzles!
  • Skyscraper Simulator: Be a virtual Donald Trump, but actually be competent.
  • Shadow Warrior: One of the best video games of 2013. Fun to play and a great story.
  • Jamestown: War is hell. A bullet hell. Brightly colored bullets. Also, Mars.
  • Accursed RPG: Be a monster who fights other monsters so you can be a human.
  • LOLmythesis: It’s funny because academia is depressing.
  • Shadow Bound: The web series is now complete. Watch it all at once!
  • Red Scare: Snowed in? You might as well watch a show about a vampire in a fallout shelter.
  • Big Picture Mode: This is hella fun.

Song: Mega Man rock cover – Lights Out by Game Over

This was basically me the entire episodeNews: The RPPR Actual Play podcast has a new look. Thanks to KC Green for the banner! Be sure to check out his webcomic, Gun Show. We also have new content on the Base Raiders website, including a character creation survival guide.

Synopsis: Research is an important part of game design, especially when writing historical scenarios. We invited Adam Scott Glancy of Pagan Publishing to talk about research and game design, starting with his work on Cold Dead Hand, now available in The Unspeakable Oath #23. Tom, Scott, and I had a long ranging discussion that went over many topics related to history and research, so we didn’t have time for letters or anecdotes. I will list a few resources mentioned in the episode though.

Shout outs:

Music: FOR MOTHER RUSSIA

News: Base Raiders is almost done. The books will be printed and shipped soon. There are new videos on the RPPR Youtube channel, including a new improv comedy with Thad.

Synopsis: If you have an unusual idea for a campaign setting, then it’s often better to take a toolkit game system like GURPS for the rules instead of building your own system for it. In this episode, Tom and I discuss the topic of world building, game systems, and picking the right game for your campaign. What rules match the important elements of your campaign? Find out in this episode. Also, instead of a letter, Tom has an improvised rant, plus shout outs and an anecdote.

Shout Outs

  • Outlast: Scary PC horror game in the vein of Amnesia. Investigate an insane asylum but don’t fall prey to the horrors that lurk within it.
  • Sense of the Sleight of Hand Man: An excellent open-ended Dreamlands campaign for Call of Cthulhu.
  • Accursed: A Kickstarter for a new horror RPG setting, where the PCs are all monsters who fight
  • I Drink for a Reason: A new comedy book from David Cross
  • Chivalry: Customization patch is the best patch. Sandwich knights for life!

Song: Darwins Video Game Domain by John Bura