Codex of War – A New World Campaign Sourcebook
At long last, the Codex of War is finished! This is the third book in the New World Campaign setting. The colony has survived its first winter in the New World, a testament to the courage and fortitude of its inhabitants, but now a greater threat looms over the fledgling settlement. While nearby native tribes have decided to live peacefully with the colony, a powerful coalition of tribes farther inland is ready to make war. Led by an enigmatic tyrant, these tribes see the colony as a cancer growing in their homeland. The brave adventurers who protect the colony must stop the coalition before all is lost.
War takes on many forms. Simple and sporadic raids on neighboring tribes, civilized duels and battles that follow complex rules of etiquette and protocol, or all out war between determined foes who fight to the bloody end. No matter what type of war, the colonists have only two options: defeat the tyrant or face utter obliteration. The tyrant will not settle for anything less than total victory.
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Interview with Adam Scott Glancy of Pagan Publishing
Adam Scott Glancy is one of the co-authors of Delta Green and is the man behind Pagan Publishing. I talked to him over Skype about the newest Delta Green book, Targets of Opportunity, a collection of new DG antagonist groups and M-EPIC, a Canadian anti-mythos organization. We also talk about the resurrection of The Unspeakable Oath, the legendary Call of Cthulhu magazine, a scenario about templar zombies and their mastery of the Dewey Decimal system and advice for running Call of Cthulhu for new keepers. This is a long interview but well worth the listen.
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