Show your support for RPPR by donating to the New World Campaign Primer Ransom! There’s less than a week to go.

The Water Barons (I.E. our intrepid heroes) face many new threats and dangers this session. The thieves guild has its own designs on the New World. A rival adventuring company becomes popular in the colony. The grippli must gain legal protection so they won’t be enslaved by the slave trader Axgore. Find out how Tom, Cody and Jason deal with these threats and more!

In this session, the players continue their struggles against the goblins massing in the New World. Theolonius the merchant lord tries to manipulate the players but will it pay off? How will Cody’s romantic exploits be used against him? Will the grippli be rescued? Find out in session 5!

If you enjoy the New World Campaign, please consider contributing a few bucks to the New World Campaign Primer Ransom. If the collection goal is met, I will write and publish a free PDF primer of the New World Campaign on the RPPR website, with a new adventure, 5 new feats, 5 new monsters and more!

Special thanks to Goodman Games

This PDF contains material not used in the 4E Dungeons and Dragons scenario, “Tides of Doom”. It has guidelines on running encounters inside Crafthaven, as the cult will attempt to get rid of the players while they rest in the Inn. It also introduces a vigilante ally, the Red Brigand, who may aid the players. It has nothing in the way of stats as I wrote it before the 4E books were released.

Read