The Consumer Aesthetics Research Institute (CARI) is an amazing website that categorizes popular aesthetic trends from the last 70 years in pop culture. Baz, Thad, and I browsed through the categories and used them to come up with ideas for new RPGs, campaigns for existing RPGs, D&D source books, and board games.

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Music: A Secret Meeting/Edrics Precience by L A N D S R A A D

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Synopsis: Thad and I both have ideas for scenarios. I got an idea for an investigative scenario (probably Delta Green) after I watched a series called Fear City. It focuses on the FBI’s prosecution of the mafia in the early 80s and how wiretapping was a key component. So I thought why not build a scenario around wiretapping? Thad recently read a book called Strike about the history of labor organizing and thought that would be an interesting challenge for a Red Markets game. In this episode, we talk about our ideas and how to structure them as adventures.

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Shout Outs

Song: The Object by Gary Sevison

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Synopsis:Thad and I both recently played Control, a new video game about a secret government agency that tries to protect the world from supernatural forces while also trying to exploit that power for their own ends. Obviously, this is a riff on the SCP Foundation, but even that is part of a larger tradition of giant and usually evil (or at least corrupt) bureaucracies in horror games. Whether they are corporate or governmental, these bureaucracies wield as much power as an elder god and cannot be easily stopped or slain. We talk about how to subvert or change these tropes to make your next game or player character more interesting.

Thad is @ThaddeusStrange on Twitter and I am @rosspayton

Shout Outs

Songs: Selections from The Iron Triangle: Bureaucracy by The Great Wall