Actual Play

Recordings of game sessions.

RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 12

SHIT JUST GOT REAL

Apologies to MSpaint adventures!

Apologies to MSpaint adventures!

It’s time for the final battle between the Thieves Guild and the heroic ragtag army of underdogs (i.e. the players)! Who will live? Who will die? Who will die, then live because the players bitch enough to make me change my ruling? Find out in Episode 12

RPPR Actual Play: Mutants and Masterminds – The Age of Masks 2

The White House
Washington
March 15, 1984

Costumed Vigilantes, Adventurers and Criminals & The Reagan Act
Executive Summary

Today, President Cheney is proud to sign the Reagan Act into law. The tragedy of last year’s Air Force One attack galvanized Congress to finally outlaw so-called ‘masks’, as they are a clear and present danger to the American people. After decades of tolerating these fringe radicals out of a misguided notion that they could protect society better than our lawfully elected public officials and trained police officers, the 113 deaths on that fateful day has shown us the truth: that men and women who hide behind masks are not to be trusted.

RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 11

In order to celebrate the success of the second RPPR ransom the Goblin Hulk, we’ll post the next episode of The New World Campaign. In this game, we introduce a new player, Mike, who takes over the NPC warforged named Watcher. The Water Barons have learned of the thieves guild’s stronghold and now must march on it with their ragtag army. Can they survive the dangerous wilderness with their army intact or will the many traps, hazards and wandering monsters stop them before they can even fight the guild?