Even though Red Markets is out, Caleb is still hard at work designing new games and fulfilling stretch goals. He gives an update about Party Fowl, a new card game currently in development. Meanwhile I have made a few breakthroughs while working on Ruin. I now have concrete ideas on how a game should work and have made progress on character generation rules. Hopefully I will have playtest rules at Gen Con this year!

News: Red Markets is now available in print and PDF at Indie Press Revolution and in PDF at DrivethruRPG. Get your copy today! It makes a great Christmas gift.

Synopsis: The logistics of international shipping are maddening. Caleb went through a crucible but has finally delivered print copies to both American and overseas backers. Find out what went wrong and what lessons can be learned from it.

Song: Obey, Consume, Escape by Jon of the Shred

RPPR presents a panel on game design, hosted by Ross Payton, Jeff Barber, & Shane Ivey. We discuss our latest projects, thoughts on making games, & answer questions from the audience. I also talk about my latest ideas for Ruin, the architectural horror RPG I’ve been working on for a while.