Character creation is the glue of role playing games. A game can’t be that good unless everyone has a player character suitable for the game. A crazed psychopath slasher appropriate for a Bunnies and Burrows campaign while a cute talking bunny isn’t going to last long in a call of cthulhu game. In this episode, Tom, special guest Cody Walker and I talk about the best and the worst player characters we’ve encountered both as players and when running a game. No letter from Tom, but there’s a good ass anecdote.

Hosted by Ross Payton, Tom Church and Cody Walker.

Music: Into the Night by Time Warrior

Shout Outs:
Grant Morrison: The chaos magician comic book writer has a new website.
Gumshoe: A new RPG system by Robin Laws. Perfect for investigation games.
Wild cards: Mutants and Masterminds supplement.
Aaron Sorkin: Go bitch at him about Facebook or something.

Trench warfare in World War 1 was horrific. Millions died from disease, chemical weapons, barbed wire, machine guns and other forms of industrialized death. However, the British tunnelers dug massive underground systems to support the soldiers and to undermine German trenches. In this scenario, a few men from the 117th tunneling company found themselves tunneling to something far more dangerous than the Germans.

Content warning: descriptions of racist terms

This is a playtest for an upcoming book by Pagan Publishing and was run at Gencon 2008.
Keeper: Adam Scott Glancy
Players: Greg Stolze
Ross Payton
Tom Church
Allan Goddall
Kevin Pezzano