News: Base Raiders is nearly complete! The PDF should be available to backers around September 10! Caleb is starting a new podcast through RPPR called Game Designer’s Workshop. Expect the first episode in the next month. Also, check out his blog post about Gen Con at Hebanon Games.

Synopsis: Another Gen Con has come and gone. This year, Tom, Aaron, Caleb, and I quested for the most awesome of gaming conventions and lo and behold did we have a good time. We recount our experiences running games, attending events, meeting great authors and designers, and the RPPR fan meetup! We also got a lot of new games to try out for the Actual Play podcast, so keep an eye out for that. Cosplay, PC mishaps, history lessons, and Night Vale dominated this year, so if you want to find out exactly If you met one of us at the con, be sure to say hi in the comments! I’m sorry I didn’t catch everyone’s name.

Shout Outs:

Song: Gamer Funk by the FuMP

Buy Their Book! Buy Their Book!News: Transhuman, a sourcebook for players in Eclipse Phase is out! Caleb and I both wrote for it, so check it out. In other news, Base Raiders is rapidly nearing completion and in playtesting. More importantly, Gencon draws near! Tom, Aaron, Caleb and I will be there. The RPPR Meetup will be 6 pm on Friday the 16th at the Hyatt Lobby. See you there.

Synopsis: Describing things is the primary job of the gamemaster, but many times, something gets lost. Players misunderstand what is being said or the gamemaster forgets an important detail. What do you do when players make a mistake? Whose fault is it? Tom, special guest Bill, and I talk about our approaches as gamemasters when it comes to describing scenes and dealing with player interpretations. Plus, Tom has a letter, shout outs and anecdotes!

Shout Outs

Music: Eliezer’s Waltz by Disparition

Promo: The UnderDiscussion Podcast

AUTODUEL!?!?! >:ONews: Base Raiders is in layout! Hooray! Raillery is on hiatus until Base Raiders is complete. Boo!

Synopsis: Tom and I once again dive into the “Pile of Broken Dreams“to look at two old modules, Zombietown USA for GURPS and All Fall Down for Cyberpunk. Adventure design was quite different back then. For example, a brutal dungeon crawl was apparently required for every scenario, regardless of genre. Railroading was very popular as well. Regardless, there are useful elements from each scenario. Also, Tom does not care for the needless inclusion of Autoduel stats for a horror scenario. Oh and Tom has a letter too. Plus, shout outs and anecdotes!

Shout Outs

  • Channel A: A truly fun game for anime fans AND haters. Listen to our special Actual Play!
  • Fate Core: The new edition of the Fate RPG system and it comes in a handsome book.
  • Boss Monster: A new 8-bit video game inspired card game. Kill the heroes before the other monsters do.
  • Nazi Occult: A fictional recounting of the Nazi’s experiments with the occult. Werewolves and djinn, oh my!
  • The Curse: A modern retelling of the Colour out of Space.
  • VHS 2: The third segment is creepy as hell. I enjoyed the second segment. The first and fourth ones…eehhhhhhhh.

Song: Zombietown by the Midnight Peacocks