When we role play, we almost always imagine an action scene, whether it’s kicking down dungeon doors and slitting the throats of whatever lies beyond them or kicking open vampire coffins and staking whatever lies inside them or kicking down giant metal doors with giant robot legs and stomping whatever lies beyond them. So no matter what genre you prefer, action is part of it. But how do you run a great scene or fight or base an entire scenario or campaign in an action adventure genre? Of course there’s also a letter from Tom, an anecdote from our listener Captain Scraps and some shout outs:
- Fallout 3: A most worthy post apocalypse interactive saga. Play the damn game already.
- The Something Awful Traditional Games Discussion Forum: lotsa good discussions here.
- Punisher vidya game: Punisher shoots bad guys. Virtually!
- Shauncon: We went there. It was neat.